23 days ago
Inadequate HUT objectives
With every new HUT event objective, my patience wears thin because they're simply impossible. I don't know, maybe it's just a problem with my skills. But then, could you please compile statistics on ...
I don't quite agree that it's a skill issue, because I feel like playing on a high difficulty level is random. Randomness lies in whether the opponent will give you space to maneuver, shoot, position themselves, leave one of your players open, whether the goalkeeper will make another super save, whether the goal will hit the post again. The chance of scoring, even if you see the play, make accurate passes, and can avoid hits, largely depends on these factors. It would be possible to talk about skill dependence if three different players had to score, but if you have to score three with one player, it's more about randomness, randomness with a fairly low chance of success, because all factors need to come together three times and only one player ends up on the scoresheet. I managed to score twice several times, but for the third I either didn't have enough time or luck, because when I managed to by any means necessary to get around the bots, or prepare the moment for a one-timer, either the goalpost or a miracle save would inevitably intervene
I don't know if I've translated it correctly, but this game is not 100% about skills, the game is about how you are connected to the server and what the game will be like, for example, 79 will overtake a player who is of a different level without energy and score a goal, and you have a great chance to pass and the player has an empty goal and hits the post or the goalkeeper straight away, not when the game is about skills, that's how it will be shown in this game, but that's not how it is.
If the game is not about skill levels! Then why the difference in levels. The game is a progression of learning, to be able to play with better abilities.And the server comment is weak.