Nice video. I don't agree with all your assessments, and still some misunderstandings of how the logic in this game works but well done putting the effort in!
TTZ_Dipsy wrote:Little rope-a-dope, a razzle-dazzle... a dipsy doodle if you will... to end it nice and sweet. mwah
😂😂😂 LMAO
TTZ_Dipsy wrote:Our drop-in D man takes a vicious knee and no penalty is called.
There is no 'kneeing' mechanic in NHL 26. The player executed a very late hit into the rear-right shoulder of the player. Considering you seem to implore the same abuse of Truculence, you got a taste of your own medicine:

TTZ_Dipsy wrote:Their guy and then our guy get stripped in such a weird way where the puck just loses all it's momentum
The fact you think this is a 'weird way' demonstrates a bit of a lack of understanding of what's happening in some of these scenarios causing you grief.
This was a loose puck battle. "Their" guy doesn't "get stripped in such a weird way". Their guy stick lifts, 'your' guy responds with a stick lift - which means the loose puck is still loose. Nobody was stripped of anything. In the subsequent battle for body positioning, 'your' guy comes out with the puck because the pickup animation interacted with the loose puck first. 'Their' guy appears to be trying to skate into the boards while 'your guy' is allowing his pickup animation to win:

'Your' guy again, doesn't "get stripped in a weird way" - he literally skates the puck directly into the skates of the defender:

This isn't a "sudden loss in momentum" due to some inferior puck logic - it's literally a puck reacting to being driven directly into a skate

TTZ_Dipsy wrote:Please, I'd for someone to explain this one - you can see he was still at like 85% stamina.
There is no way for you to know this. The chasing defender does not have his stamina displayed:

There's actually a brief moment your RW - who is now playing defense - has increased ACCEL and gains an opportunity to quickly angle this puck carrier - eliminating their straight-line speed and thus limiting their acceleration. However, the player instead decides to skate directly down, allowing straight line speed to increase for the puck carrier:

TTZ_Dipsy wrote:Guy is able to just snag the puck back after getting hit
Do you just not see that your guy's momentum after a hit took him away from the puck while the puck carrier, who's Warrior X Factor resulted in not experiencing a full knockdown - simply continued his trajectory which just happened to be match the continued trajectory of the puck?

What do you expect in this scenario? You expect Truculence to be an instant possession changer every single time? And against the one XFactor meant to combat it? And do you want static puck reactions where the puck magically flows to you after you lay a body check? That's unrealistic. Another misunderstanding of how the logic works.
TTZ_Dipsy wrote:the goalie just poops the bed, as per usual. So frustrating.
Again - do you just refuse to see how your teams defending left the goalie all by himself? All three of you are actively skating away from defending the slot while the other team has possession. The rebound is soft and big, should be fixed - but I find it funny that you insist this is all the fault of the goalie

TTZ_Dipsy wrote:Guy gets pincered and somehow survives two Truculences? You HAVE to make Warrior make sense; This Xfactor is definitely one of the most inconsistent to date. Useless AI just gives him a path and to the even more useless **bleep** in net like *shrug
My dude - neither of you actually even threw a hit here :

and 'Jeffrey' threw a shove after he skated away
