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rsandersr47's avatar
rsandersr47
Seasoned Ace
1 day ago

New WoC

It's clear that despite defining the term, and using general logic EA will never admit to the game being P2W. Fine. Perhaps we can at least discuss a change to the system that could still bring in money for EA while also making players happy.

Imagine this.. we open world of chel and get "pricy pond hockey" after a quick video Guy Flaming is interviewing you and says "so tell me a little bit about yourself where are you from" from here you create your base player. Your height and weight can effect speed thresholds but not to the extent we see in WoC now, we no longer have to be sub 6' to have 99 speed (by season's end) but it will be advantageous to be smaller if that's the goal. We also choose our archetype and our first xfactor. After this we actually play in this pond hockey game. You are then asked if you would like to make any changes to your build/ play another game. After you advance you are met by a scout (he will be from the favorite team you selected) you are an unknown prospect (Mystery Alaska type of backstory) eventually you are signed by the team. 

Now to get you ready for the NHL you unlock the ability to play drills on the farm. These can help boost your attributes/ x-factors.

You can also choose to play your career journey at anytime which more slowly builds your character, as you're the only human so it would be 16.6% and be locked on pro difficulty or something to prevent someone boosting. 

The real boost is gonna be actual online play. You get more points the more full your team is. If you play 6's and get a full 6 you get 100% of the points. Same with 3's and threes. 

There is a year long progression ladder. As you move up in level you unlock more points to use. Each season can have progression caps (or allow a free ladder all the way, caps would allow for more balance and control) 

How EA makes money, because obviously if we are compromising they gotta make the same or more than they are with these builds they're selling. Firstly you can buy *some* progression, either up to a cap or X amount to start. Secondly, you can buy additional builds, maybe we start with a couple free? Then decide if those additional builds all progress together or if you need to progress each one? If you have to progress each one then maybe we can buy the ability to have them up to specific caps or something as the year goes. For those of you who hate these changes, I understand but I think it's better than these current builds, and they need their money so it has to be semi predatory. 

If we do have level caps then throughout the year the meta would likely change, which would be cool. The first season when everyone is level 50-70 would look much different than year's end when everyone is 99 ish. Also, maybe there are ways such as specific achievements (winning the cup with your club) and that allows you to get to 99. Maybe if you don't hit some achievements you can only get to 90-95 or something?

Balancing attributes would likely be the hardest thing to implement. Speed would need to be FAR more expensive than anything else. I think we would need to look at how people are making current builds and how much more important we all view speed over any other attribute.. then obviously all other attributes would need to be balanced after that. I think after every year the cost of attributes could be adjusted based on what people are doing with their builds. If too many people are still priortizing speed, it would be more expensive the next year until we start to see those people declining, same with any other attribute. People start prioritizing hitting over anything or hitting far more than poking.. we obviously have a balancing issue either in the game or with attribute pricing. 

"This is still p2w due to the different things you can buy and the xp boosts"

Yeah, I think it's less P2W or more pay for convenience. Just like the McDavid build, at least its earnable. I can respect that more that the JS build that is locked behind a paywall.. and at least this will be fun and it will be our OWN build. I think everyone is tired of making their club, unlocking the same stuff on that, buying/ unlocking the same things on their builds just to get back to where they were the year prior.. this would actually feel like a journey.. and when its over, yes we do it again but the meta will start over.. it will evolve through the year and that makes it fun. Currently it doesn't change much at all. There are small boosts and now some broken builds but none of them feel TOTALLY different.. but if we start out with junior level attributes and get to star NHL attributes.. things will change.. and playoffs will look different every year. Then after we have a 99 I would almost look forward to starting back over at a 50 ovr or w/e and the meta starting over. I do NOT look forward to unlocking/ buying the same equipment. 

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