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dogheels's avatar
dogheels
Seasoned Ace
1 month ago

Realism

I am not against the new format regarding building your team. Its broken done to 3 sectors. Salary. XP. Ovr. Its the salary i have a contention with. The salaries are artificial. They dont represent actual player salaries. As an example. Beckett Sennecke's actual salary is less than $900,00. Yet the game has his 86 card at $7 mil. While an 85 McDavid card is at $6 mil. If the salary concept was kept in a realistic format, the governing of team compositions would be much more worth doing. You would be thrusted into total management of your team. As it is now. You have players, because of the rating on their card, at salaries that are laughable. It hinders you building a team of any decency.

6 Replies

  • You would need to take out all alumni sadly going that route. Maurice Richard for example would probably cost $2500 a season. I think it’s only that way so it can remain consistent 

  • dogheels's avatar
    dogheels
    Seasoned Ace
    1 month ago

    Hey. Understand about the consistency. All im saying is. Not to over inflate players salaries, like rookies, who dont make a million in actuality, but have 7 and 8 mil  dollar price tags in this game. Have to remember. We went from no salary restrictuons to one with them. Not a bad concept. Just not realistic. This game is suppose to represent the actual NHL and other pro leagues. So make the salaries realistic.

  • Rockstaar80's avatar
    Rockstaar80
    Rising Veteran
    1 month ago

    But unless they have a baseline (overall rating equals their salary outside of bonuses) everyone would stack alumni players so that salaries would be a fraction of today’s cost. Gotta think of it as rating given creates their EA salary. Can’t think of it in NHL terms or it’s a mess lol

  • I want to say the realism as far as salaries is in the franchise mode.. I’ve not played that mode though in a couple years though sadly so I can’t say for certain. For HUT though I’m nearly positive salaries are only based on ratings. My Sean Walker makes the same salary as Connor McDavid lmao

  • dogheels's avatar
    dogheels
    Seasoned Ace
    1 month ago

    Its not that we are not on the same page here regarding the issue. Your recognition of alumni players creating a problem is understandable. Its how they went about creating this mess. When you involve too many facets to the mix, you end up with a system that stymies the intent. EA has for years introduced players in all sorts of new labelling. Including base icons, alumni players as well as XP ones. Right now my team is rated 84. And I am at 119.9 mil of the 120 mil cap. I cant upgrade my goalie, do the fact his salary would increase. I have 81 and 82 cards with 3 and 4 mil salaries. Rookies are at 7 and 8 mil. If. EA had constructed this from the actual salary base of all players. We wouldnt have this collage of players who are over valued. At least this way. You could encompass Alumni players into the mix, without having to worry that their bloated salaries would cause you to overcede the cap. Personally. This is just another creation by EA to have you flip cards. As they do with some of the objectives. Score goals with a grudge match Bruin player, or score goals with an alumni Leaf player. And the grudge match combination boosts, always changing. Like i stated earlier. Having to build a team under a salary cap is a good concept. If done with actual #s and not super imposed ones.

  • What would you recommend as far as salary for let’s say an 89 Gretzky? Should he be lower than say an 86 McDavid because they earned different salaries when they played? Only asking as I can’t see a way they could fairly make salaries if they’re paying player salaries rather than a salary based on player level. I’m quite open to suggestions on how to make it work but all I can see is people making god squads of retired players to keep salary cap low

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