TTZ_Dipsy wrote:You can purposely deflect by crying strawman all you want
Come on my dude - you can't just make up something I said and then create an argument about it.
TTZ_Dipsy wrote:your "just play better" mentality comes across as disingenuous.
How so?
TTZ_Dipsy wrote:The odds we'll actually see fully maxed out, 99's across the board builds are only getting higher
Again - you don't get to just create a hypothetical and then argue against it. There is no build with 99's across the board and no indication EA plans on selling one.
rsandersr47 wrote:hasty generalization fallacy..
Based on what data?
Anyone who has played high level EASHL/WoC understands that outcomes are driven far more by gap control, defensive positioning, puck protection, timing, and reads than by what premade template a skater selected. This isn’t a claim that all confident players think the same, it’s a reflection of how experienced players actually evaluate games.
rsandersr47 wrote:i have an issue with these builds, others that I know do too.
Labeling these builds as pay-to-win implies they negate fundamentals like positioning, reads, and decision-making. They don’t. Even if some premade attributes exceed custom limits, those stats don’t compensate for poor hockey sense, and they don’t determine outcomes on their own.
rsandersr47 wrote:Why would someone pay you to do that? Did someone suggest that? Strawman? Not cool my dude.
That isn’t a strawman. I’m not misrepresenting your position and then arguing against it. I’m expressing that premade builds don’t factor into how I evaluate or play games.
rsandersr47 wrote:True.. more reason to not have them.. but also they just ARE better.. you can argue "how much" but they are better.
Saying premade builds are “better” only matters if they actually decide games, and in World of Chel they don’t. While premade builds may have slightly higher attributes in certain areas, WoC outcomes are driven far more by positioning, reads, timing, and decision making than by isolated stats. Those builds don’t read passing lanes, manage gaps, prevent bad pinches, or make smart puck decisions for the player.
What premades really do is raise the floor by offering convenient, forgiving setups, not raise the ceiling or override fundamentals. That makes them a convenience advantage, not a pay-to-win one.
rsandersr47 wrote:Back to skill issue and universal wording again, imagine that.. you are of course aware this is ALSO a stawman.. right? It's using the strawman to attack rather than change or distort.. The person using the fallacy attacks Claim Y (the straw man ie. Stick skills) rather than claim X (the topic of this being P2W) of which I think I made a fairly good argument for.
Again... that’s not a strawman. I didn’t replace your P2W claim with “stick skills” — I explained why builds that don’t override fundamentals can’t be pay-to-win in the first place.
rsandersr47 wrote:Let's stay on topic please. 🙏
I'm sorry but the topic is "slowly becoming pay to win" so I'm not sure what you're referring to.
I do think selling these premades is super lame, so I’m not “dyinng” on any hills here or defending it. I just disagree that they make WoC “pay to win”