Forum Discussion
look at time 0:11 to 0:13. your telling me his stick NEVER made contact?
They are on the left side of the carrier. I'm not seeing where the stick is touching, but a better camera angle would clarify this. It's possible the stick was touching them, but it would be incidental and not intentional. The poke and stick lift both missed.
for one it SHOULD have and if it didn't it's because your game is MAKING IT NOT TO.
This is not happening. We are not forcing the stick not to make contact. If this happened with real human players, it's possible the defender could have angled their stick better. With this being a video game, that kind of fidelity with the stick isn't possible at the moment. There's no conspiracy here where we're specifically not allowing the defender to make a play.
true but again it SHOULD HAVE DONE SOMETHING. the puck carrier acted liked no one was even there.
The carrier is focused on controlling the puck and getting a shot off. The defender wasn't making contact with them in any meaningful way. I don't see why they should really react to the defender when they aren't making any meaningful contact with them.
sorry but that's a load of crap as well. I've tried "shoving" them from behind but it's the same. it's like I'm a fly on their back. nothing happens. if it does, all it is is they "act" like they stumble but regain control in a micro second and do the same, score. do you not watch REAL hockey? I've seen defenders with their sticks all the way in front of the puck carrier, keeping up with them and causing SOMETHING to happen where the shot is not perfect. nearly every shot the AI does (other team that is) is perfect no matter what happens to them and that includes passes as well. and this video tells it all. this is what happens 90% of the time. and we shouldn't have to send 1 million videos for you to see it is a problem.
I've seen plenty of shoves work from behind. No, not every time. And that doesn't exactly seem unrealistic. Again, being a video game, it's not going to work exactly the same as it does in the real world. You just don't have the same control over the stick as an actual human player.
AI players have excellent vision. They tend to make passes/shots when they have open lanes. Unlike many humans who try to force passes through traffic, spam pokes/stick lifts, focus on "glitch" shots, aren't using hockey plays to generate time and space, etc. AI play more like actual hockey players instead of humans that look more to exploit the AI for their best chances at winning.
I'm not saying the game is perfect and your clip is a good example of that. It's not the best angle, but I'm assuming the defender's stick didn't actually contact the puck. We need a better angle to know for sure, but we can't tell if the puck was hit and not just the stuck. If the puck had been hit, it would have reacted and in this case it didn't. Regardless, the stick on stick contact should have made a bigger impact here.
EA_Aljo wrote:AI play more like actual hockey players instead of humans that look more to exploit the AI for their best chances at winning.
no the AI does NOT play like actual hockey players. how many posts and threads are there that say that. do REAL hockey players try and shoot when there are 2 or more defenders in front of them? no. do REAL hockey players NOT pass to open teammate but skate right into defenders? no. do REAL hockey players try to stop offensive players from shooting on their goalie? yes but your game NO. is REAL hockey a shoot fest? no but your game yes. can REAL hockey players make perfect shots and passes while being hit or falling off balance? HECK NO at least not ALL the time but in your game they do. so no the AI does not play like REAL hockey players. my team plays like a peewee team. do REAL hockey players ice the puck when there are open teammates? nope but in your game it's constant.
EA_Aljo wrote:Again, being a video game, it's not going to work exactly the same as it does in the real world.
and you contradicted yourself here. first you say this then you say the AI plays more like actual hockey players. it can't be both because if it's not going to "work exactly the same as it does in the real world" then the AI have a MASSIVE advantage over the player and that is COMPLETELY WRONG. if I can't do it, then the AI should not be able to do it. simple. I don't care how excellent the AI vision is, if your against the boards and your stick is (well should be) straight up with a defender pinning you, YOU CAN'T get a strong accurate pass off. that's impossible. but the AI does it 99% of time. me? I get a finger on me and I'm stumbling and my pass, that I pressed before I got hit, goes 2 inches but the AI can go from one side of the rink to the other and go through 3 people and be spot on. they can touch the puck and dump it the length of the ice, me? I have to hold a button to get "power" and by that time I have either been hit and lost the puck or have to skate like a maniac to dump it that far. look, I just tired of hearing excuses about this game. there are so many that say this game is NOT like real hockey and I do understand that you can't COMPLETELY get it like real hockey but geez, get it as close as you can. for instance, we can't see the passing or shooting lanes (unless we're in first person or close to it) so when we press the pass button have the 'arrow' show green if the pass can be completed or red if it can't. have the passing icons on ALL THE TIME. even if they are just barely seen. that way when we do decide to use them, we will be quicker on the pass instead of having to wait a second to see the icon, which gives the AI more time to disrupt the pass (by hitting you or getting in the passing lane). and I know it is either difficult or impossible to do a first person view because we are using a "joy stick" and can't "scan" the ice while protecting the puck and skating all at the same time like the AI can so you have to do something to help the human player "SEE" those lanes. there are more times than not, that I think a pass will get through but only to have it hit defender or get intercepted. and in REAL hockey passes get through MORE times than not. and yea I can lower the camera view but then I can't "see" to the sides of me. so if I see an "arrow" that says there is a teammate to the right of me I can't see if there is a defender in the lane or near him. maybe color those to show red if he's being covered and green to show he's open, SOMETHING. this game has A LOT of work, especially BaP, and most are the same things year after year. if you get the gameplay right and get how a coach will actually rate a player (yea, I'm bringing that up again) then it may be a decent game.
I mean like this video. look how fast that AI comes out of his "hit animation". I can't do that. I would still be in the animation and the puck carrier would come out and get the puck.
https://www.youtube.com/watch?v=I3xwIjHamEg
and this one. my gosh, a wide open net. goalie stuck behind his net so what does MY AI player do? he hesitates and "waits" for the goalie to get back then decides to shoot. heck, I would just throw the puck towards the net. I mean yea he was on a bad angle but geez, throw it the center even if it would have been picked off but not wait for the goalie to get back.
https://www.youtube.com/watch?v=qf8p53q7v6o
and this one is what I am talking about. his stick goes THROUGH the boards like it's not there and makes a fast accurate pass WHILE BEING PINNED on that kind of angle. that's is IMPOSSIBLE. human players can't do that
https://www.youtube.com/watch?v=yT_DRXxmxNs
and this one is just because of how the form score works. tell me why I only got an 89 form score for that game when we shut them out and I got an A- in (91%) coaches score. that should have been 95 or higher. but to me it should have been 100 because THEY never scored a goal. it's because I never scored which is wrong.
https://www.youtube.com/watch?v=H0gJts-2O6g
ok I'm done ranting.
- Mesportsfan1012 days agoRising Veteran
There’s so many flaws with the gameplay andEA_Aljo and company know it. You post clips they say stuff happens.
thus year I got people spamming stick lifts and poke checks into my legs. NO CALL. Somehow I take more penalties than my opponent when I double their time on attack. Sent over 2 goals my own AI put in. Did Aljo respond? Nada. Another LTD dropping!!! Soon enough a 99 with a 1% chance will drop and these people will be racing for the packs!!!
- EA_Aljo13 hours ago
Community Manager
We're aware that goalies can accidentally knock the puck into their own net. This has been happening for many years. Improvements have been made over time. Obviously, we don't want this happening and are always working to make it less likely.
- EA_Aljo13 hours ago
Community Manager
and you contradicted yourself here. first you say this then you say the AI plays more like actual hockey players
I'm not saying they are perfect 100% of the time. There's obviously room for improvement. In general though, they are playing more realistically than a lot of humans that look to win by any means rather than play actual hockey.
https://www.youtube.com/watch?v=I3xwIjHamEg
I mean like this video. look how fast that AI comes out of his "hit animation". I can't do that. I would still be in the animation and the puck carrier would come out and get the puck.
I'm not seeing the AI come out the hit animation any faster than a human controlled player. If you've got video comparing these, please post it.
https://www.youtube.com/watch?v=qf8p53q7v6o
and this one. my gosh, a wide open net. goalie stuck behind his net so what does MY AI player do? he hesitates and "waits" for the goalie to get back then decides to shoot. heck, I would just throw the puck towards the net. I mean yea he was on a bad angle but geez, throw it the center even if it would have been picked off but not wait for the goalie to get back.
AI players don't normally blindly throw passes and hope for the best. They look for open passing lanes. They had to pivot so they could see the play and make the pass.
I will relay your feedback on form score. Thank you.