6 years ago
This Game is ridiculous
Alright so I’m talking about EASHL 3v3 and 6v6. Mainly 3v3. The computers in this game are absolute *. Y’all act like you fixed the goalies and computer players but....No. If you have Cp defense they...
If you get any video of the LD, or any other AI, playing that far out of position, try to get me some video of it. We need to see what conditions are possibly causing them to play so far out of position. Knowing what strategies you're using is also important.
I know manual one-timers are fun, but they have the exact same chance to score that an auto-one timer has. They don't get a boost.
I've also seen the AI make some pretty amazing passes. Yes, they are definitely choosy about when they pass. Making them more aggressive will have them take more chances as they look to get rid of the puck sooner. It's not perfect though. There are times I see them not pass when someone appears to be the best option.
When you say custom mapping, do you mean created plays like there used to be in the previous generation?
I imagine AI will always be able to be exploited. They're computers that are basing their decisions on a set of conditions being met. However, you can also exploit humans that have common reactions and noticeable patterns. I can absolutely understand the frustration since you can't control the AI and of course yelling at them doesn't help like it might a human teammate. The best I can recommend is that you play with as many humans as possible if the AI are too frustrating. Yes, that's not ideal for you and many others, but that's the best you can do for now. I know the dev team is always working to improve them. Changes are made every year and often in tuning/patches.
I no longer play RD and my friend and I alternate who goes LD so there are now 0 issues with the LD messing up now. We can even skate over to the right side and become a right defensmen so the new left D will be right handed for shots except now he's smart because he keeps his huge sexy RD brain.
If anyone does want to test this, they just need to go RD with an ai LD. In the offensive zone just skate near the center of the blue line and watch the LD refuse to move from the spot on the blue line directly south of the faceoff circle dot. This leaves the entire left side open until you force him back by almost hugging the boards. It's essentially just the LD trying to cover for you when you get sorta out of position, but then doesn't move back when you've righted yourself.
I'll get a few clips next time I play RD.
Oh no, I meant manual one timers are sometimes the only way to force the ai to pass to you for a cross-creaser. They are, at best, 50/50 when it comes to cross cheesers; you can count on them taking a weak shot.
I mean full key/button binding freedom -- touchpad for jump dekes and option button for slap shots, that kind of freedom, though having the ability to make our own plays would be amazing. AI will still play based on calculations and stuff, but at least the humans would be able to better control how they want those calculations to be processed if that makes sense? Hard to explain.
The best my team can do is play with 3 humans - we're just a tight-knit group of friends, no outsiders allowed to besmerch the almighty TTZ, but yes, I totally understand what you're saying.
Thanks for all the details. If you can get me those videos, I'll pass them on to the studio. The LD should be moving around to cover the empty space or at least reacting to the strategy that is set for them.
I can understand wanting to play with just your friends. I have the same group of 5 guys I've been playing with since NHL 09. I also play with a lot of others on different clubs through playing in LG, but I definitely know why you'd want to keep your club limited to specific people.