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EA_Illium
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3 years ago

EA SPORTS PGA TOUR - Deep Dives


Update March 21, 2023!!!


Hey PGA Fans!

If you are excited about the upcoming EA SPORTS PGA TOUR and want to know more we've got you covered. 

Below is an index of the Deep Dive blogs the team has released so far about the upcoming sports game. These dives can cover alot of interesting features and design decisions. 

If you haven't yet I would recommend giving them a read, we will update this thread as new ones are released on EA SPORTS PGA TOUR News Page

68 Replies

  • legendmr69's avatar
    legendmr69
    3 years ago

    Still don’t know if there will be an instant replay and photo mode option? There wasn’t in Rory McIlroy game, any idea? 

  • legendmr69's avatar
    legendmr69
    3 years ago
    @MaouYumisu after watching gameplay clips on you tube I don’t think there is an instant replay option which is crazy, puts me off buying the game.
  • MaouYumisu's avatar
    MaouYumisu
    3 years ago

    @legendmr69 wrote:
    @MaouYumisuafter watching gameplay clips on you tube I don’t think there is an instant replay option which is crazy, puts me off buying the game.

    Makes no sense on why this is not a base feature to begin with. All golf games have this feature. Having to record footage for a replay can get tedious. Not exactly everyone wants to go through 3rd party methods.

  • legendmr69's avatar
    legendmr69
    3 years ago
    @MaouYumisu I completely agree, if you hit a good shot it’s nice to watch the replay from different angles as they do on TV, very frustrating.
  • all right i love the game but there is huge problem on AI lvl 100 is to low we need challenge ....we need update this area so best AI guys will do -16 days -10 days is not enough....AI needs to do -40 on tournaments they usually do -22 or -26 its way to low so give us better AI results.

  • Hi

    where or how do you get tokens for upgrading skills after level up to 50 ?

    you dont get any mor xp after level 50 so cant level further and get 2 tokens for skill upgrade every level up

    Kindest Regards Roger

  • Ultrasonic_77's avatar
    Ultrasonic_77
    Hero
    3 years ago

    @HomeAlone6911 wrote:

    Hi

    where or how do you get tokens for upgrading skills after level up to 50 ?

    you dont get any mor xp after level 50 so cant level further and get 2 tokens for skill upgrade every level up

    Kindest Regards Roger


    You don't/can't I believe. Rather the idea is you choose how to distribute the 100 total skill points that you have. Note you can pay 200 reward points per skill point to 'retrain' if you want to change this.

  • ELF014's avatar
    ELF014
    3 years ago

    @icedriver0000 wrote:

    all right i love the game but there is huge problem on AI lvl 100 is to low we need challenge ....we need update this area so best AI guys will do -16 days -10 days is not enough....AI needs to do -40 on tournaments they usually do -22 or -26 its way to low so give us better AI results.


    I agree there is a problem but I don't think it is with the AI @ 100%. The problem lies in the gameplay itself. I have had the game playing at the hardest levels since day one (with the exception of the green grids) and have yet to shoot over par. Meaning SIM settings with addition items disabled where it can be done (another execption wind direction).

    Even with the green grids disabled I shoot on average about -5.

    In my experience the AI scoring is not awful. But our ability to shoot low rounds is. I have started a new character with no skills or specs which is more challenging, but it limits my shot choices. And the RNG is even more out of control. 

    I want to be rewarded for good shots and punished for poor ones... and the RNG makes things so random I feel I have no effect on some shots. That I might as well just push a buuton. The results feel like they come from a slot machine.

    Fix the swing and ball mechanics where it is more tied to user input, and make harder to dial-in distances would fix the issue.

    The ball needs to roll out more in the short game. And putting/shot making shouldn't just be dictated by where you place the reticule. Execution should play a much larger factor.

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