2 years ago
Inconsistencies of shots
How was this game released with the shot mechanics so broken? You can line up a shot and hit it the same way and the ball lands 20 yards away from the same shot set up. Reading greens is near impossi...
@firemedic1401 wrote:How was this game released with the shot mechanics so broken? You can line up a shot and hit it the same way and the ball lands 20 yards away from the same shot set up. Reading greens is near impossible the moving lines are wrong 50% of the time. Some greens are faster uphill then downhill. Wth EA do your devs have no shame?
The core shot mechanic isn't 'broken' but you do need to understand how things work. There is a deliberate random element to shot outcomes but this is significantly reduced as the player spends skill points and applies 'specs' to improve their golfer. Don't judge the game just on the base character performance.
An issue with the direction the beads on the green grid move in some situations has been acknowledged and is being fixed:
@firemedic1401 wrote:
@Ultrasonic_77Exactly my point. A random element in a game where you adjust for many variables just to have a random outcome is broken..
There is a random element, reducing the significance of which is a significant gameplay mechanic. I agree that my gut reaction is to be against any random element at all but it doesn't feel as bad as I'd first feared once you've developed your character a bit as I referred to above. If you can't accept this then the game isn't for you but overwhelmingly people who give the game a chance seem to end up enjoying it.
By saying the game isn't broken I was making the point that the game was behaving as intended, rather than this being something you should be expecting to see 'fixed' I'm afraid.
@firemedic1401 wrote:
@Ultrasonic_77My character is developed a bit like you have stated twice. Just because I have a opinion on how a game should play is different then yours means it ain't for me. How do you know the game is performing as intended? Where you on the creative team? If it was behaving like intended why were the menus laggy and not awarding the rewards for 3 days. Was that intended?
I don't work for EA so no I was not involved in the game's development. However there is in-game reference to the random element (see description of Power Drive shot making challenge in the Coaching Academy challenges) and the accuracy stat operates specifically to reduce this (referred to as the 'dispersion circle'). Maybe you could suggest you think the random element is larger than intended I suppose but it's definitely there by design.