3 years ago
Patch 3.0 Discussion
https://www.ea.com/games/ea-sports-pga-tour/news/ea-sports-pga-tour-patch-notes-3?utm_campaign=pga_hd_ww_ic_soco_twt_season2-patchnotes&utm_source=twitter&utm_medium=social&cid=76666&ts=1684172440449...
Imagine being so naive to think that a change such as adding whole new gameplay features can be developed, tested, de-bugged, retested, signed off, scheduled for release then released across multiple platforms in a month.
The commentary from serial whiners on this forum is just laughable at this point. The apparent expertise being banded around on the subject is embarrassing, and points to nothing more than people being utterly clueless.
I work in system support and im heavily involved in E2E and User acceptance testing for system changes, this is hilarious to read.
@theycagednonWhole new game play? They already have the game play but limited to local!
@CkYMaximus wrote:@theycagednonWhole new game play? They already have the game play but limited to local!
Again with the complete and utter non understanding of the process, coupled with massive noisy opinions about it... it's dangerous when people speak with such authority about things they know nothing of, and unfortunately all too common in this age of internet.
Tell me, how many games have you developed in your life? in fact do you even have any knowledge past the 'On/Off' button?
@theycagednonWhat is hard to code? They have the game modes we want in the game for local already. They just need to put in the multiplayer coding. Coding it to multiplayer is EASY! should take the dev no more then 1 day to code it to MP. Maybe they should look up coding multiplayer for dummy's. i have watched many video's with 1 person making a game and making lobbies, Yes we all know EA is a small company and need a lot more staff 🙂