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I think the putting in the game is fine. When I miss short putts and sometimes the ball doesn't even touch the hole it is because I did not firmly push the stick forward in a straight line. As for realism putting looks right in terms of makes having played the real game for over 30 years. Any putt with a significant break is difficult even when it is a short one.
I saw this about the percent of putts made by PGA pros. When you watch a PGA telecast they are showing the leaders who obviously are putting well that tournament/round to be at the top of the leaderboard so it gives you a skewed impression of made putts.
On average PGA Tour pros make 99% of 2-foot putts, 96% of 3-foot putts, 88% of 4-foot putts and 77% of 5-foot putts according to strokes gained pioneer, Mark Broadie. From 10 feet their one putt percentage is 40%, 23% from 15 feet, 15% from 20 feet, 7% from 30 feet, 4% from 40 feet, 3% from 50 feet and 2% from 60 feet.
If EA ever gets around to displaying stats for a round I would like to see the number of feet of putts made.
The putting in this game is like putting on a shag carpet, it is far too slow.
On top of that balls break right off the putter face, in real life the ball will skid before gaining traction and rolling. But to be fair I have never seen a video game do it right.
In my opinion the putting in this game is not unplayable but it is a bit of a mess.
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