2 years ago
Putting Ruined in Update 3.0
Guys please, revert. This update on putting is terrible. Additionally, the lip-outs are terrible. I've got 100 matches under my belt on this IP to learn the game and just getting a handle on it. I've...
@PalomaMarvel24Noticed how the people at the beginning of this thread are nowhere to be seen on the forums now?
The who people wanted these changes don’t even play anymore
And the people that didn’t want them still play the game
So what does that say about the people EA listen to?
@agentputt wrote:@PalomaMarvel24Noticed how the people at the beginning of this thread are nowhere to be seen on the forums now?
The who people wanted these changes don’t even play anymore
And the people that didn’t want them still play the game
So what does that say about the people EA listen to?
It looks like the people who wanted the change left dodge maybe because they realized they messed up. One of them posted back in July complaining about the lipout physics they once championed. He has not appeared in forum since. Looks like Robert De Niro would them “I gave you a chance and you blew it…you blew it!” That was one of his quotes in the movie Copland.
As someone who predominately plays Sim online match play matches. I do agree the lip outs are an issue. I have seen too many lip outs on putts with speed that was very slow and putt should have been holed. There is a reasonable solution that would benefit players from arcade through sim. Change the coding so the amount of skill points applied to putting actually have an affect on lip out reduction. I have re-specc'd and placed max skill points into putting. I played a lot of matches and noticed I had the same amount of lip outs as when I had no points in putting. So there is no reason to have any points in putting for a Sim player, especially since putting grid is already off. This would be a great way to include more options/choice for where to apply skill points for all difficulty levels.