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16 Replies

  • Ultrasonic_77's avatar
    Ultrasonic_77
    Hero
    2 years ago

    @Mark_Miwurdz wrote:

    How can we watch them properly?


    I've no idea I'm afraid. It's best to host videos on YouTube and share the links to be honest.

  • Ultrasonic_77's avatar
    Ultrasonic_77
    Hero
    2 years ago

    Those videos look like they're all using a Power Drive? That deliberately has higher dispersion as a trade-off for extra power. Which honestly makes sense to me, as in risking being less accurate by trying to hit a real golf shot as hard as you can?

    Also your shots are all overhit, and not by the same amount. Which probably adds to the variability you're seeing. 

    I know you want to see zero variability but there are variables you control here that you haven't, plus there is deliberate additional variability as you know (but don't like).

  • Katybee_1313's avatar
    Katybee_1313
    Seasoned Ace
    2 years ago

    Power Drive:  A more powerful full swing when the golfer wants to get more distance off the tee. It comes with a slightly larger shot dispersion than the Drive as a result of the extra effort put into the swing.

    It's working as advertised by EA and if you overswing... more dispersion.

  • agentputt's avatar
    agentputt
    2 years ago

    Agree with everyone else

    Hitting a Fast AND an overswing just causes the dispersion to be worse than normal

  • ELF014's avatar
    ELF014
    2 years ago

    Just out of curiosity... has EA ever documented somewhere exactly how the swing meter works? I have never found anything, and it is hard to say it is broken if we don't know how it is supposed to work.

    I have had PERFECT/PERFECT on the swing meter with what appears to be a perfect swing path and have the ball land well outside the dispersion zone.

    I have had absolutely bad timed swings with a swing path resembling a reverse "Z" go dead straight.

    In the end I just decided that I wasn't in control and went with it. Once in scoring range I felt EA let me drive the bus again.

  • think that the timing and swing plane elements affect the size of the dispersion zone, rather than where the ball lands within the dispersion zone. Not sure I've ever seen anything definitive to confirm this though.

  • ELF014's avatar
    ELF014
    2 years ago

    @Ultrasonic_77 wrote:

    think that the timing and swing plane elements affect the size of the dispersion zone, rather than where the ball lands within the dispersion zone. Not sure I've ever seen anything definitive to confirm this though.


    I'm good with that, but then a PERFECT/PERFECT with what appears to be a perfect swing path should be on line with the dispersion zone , and I would expect to land inside the zone.

    Over or under swing I would expect to still be on line (assuming the swing path is good) but fall short or fly past the dispersion zone. Of course depending on the timing? 

    It would be great if EA had documented it somewhere for us novices so we could understand how things worked.

    But could it be there is no definitive explanation because it's a totally flawed mechanic?

  • Katybee_1313's avatar
    Katybee_1313
    Seasoned Ace
    2 years ago

    I think part of it is they don't give us the exact wind speed, like Patel wrote in EA Rory.  A 5 mph wind s not really 5 mph but anywhere between 4.6 to 5.5 mph. If I use the full blue arc, it's moving left and right even though I chose no wind gust.  Meanwhile, the large dispersion circle is not moving at all. Adding gust would make that circle even bigger even though they won't show it.

  • -Roasted513-'s avatar
    -Roasted513-
    Seasoned Ace
    2 years ago
    @Ultrasonic_77 btw, I chose the power shot due to the conditions of the course, if I straight clubbed up it would've been too much
  • Ultrasonic_77's avatar
    Ultrasonic_77
    Hero
    2 years ago

    @-Roasted513- wrote:
    @Ultrasonic_77btw, I chose the power shot due to the conditions of the course, if I straight clubbed up it would've been too much

    OK but that doesn't change any of the responses you've had above though. You're getting big dispersion in part because you're trying to hit a tough shot.

  • lolwhat1234's avatar
    lolwhat1234
    2 years ago

    @Katybee_1313 wrote:

    Meanwhile, the large dispersion circle is not moving at all.

    Dispersion area and targeting reticule show where you are aiming, ignoring elevation, lie, wind, etc. It's not a preview of the landing area, so there's no need for it to respond to the conditions - it's working as intended.

    I think the reason people exaggerate the effect of randomness in the game is because they think the dispersion area is where the ball should land. Perhaps something that could've been better communicated in the tutorial challenges.

    (Presumably that's not what Saint is implying with this post, though, because their tournament scores suggest a good understanding of the game mechanics.)

  • ELF014's avatar
    ELF014
    2 years ago

    @Ultrasonic_77 wrote:

    @ELF014 I don't have time to rewatch it right now but the following video is the best source of real (based on info from devs) swing mechanic info.I'm aware of and might be worth a look if you've not seen it: https://youtu.be/uXDLBWYMT84?si=GvE1yFbD68lHyLSg


    Thanks, but I saw this when it first came out. And I had a hard time buying in... while I thought it helped to get the meter to stop at PERFECT for timing, I was not convinced it did much.

    As I said I have many PERFECT/PERFECT shots that didn't land anywhere near the expected location. And while I knew that on advance shots you only needed to hit the two points on your swing, a light bulb just came on; and I realized it is probably true of your normal  swing. Meaning your swing path doesn't need to be straight as long as you hit 6 and 12 o'clock.

    I remember when I stopped playing with fully powered up avatars I was hitting everything next to the stick. It played like an arcade game. I created a second character with no skills or specs and it played more realistic, but you were not really rewarded for executing good shots.

    I still feel the ball physics are terrible in this game, both for the fullswing and putting. And I don't think we need to mention the cup physics.

    No matter how you configure the game there is no challenge... unless your watermark is trying to shoot sub 54 rounds. And how realistic is that?

    I will continue to monitor patch updates, but for me the game fails on many levels.

  • Katybee_1313's avatar
    Katybee_1313
    Seasoned Ace
    2 years ago

    @ELF014 wrote:

    No matter how you configure the game there is no challenge... unless your watermark is trying to shoot sub 54 rounds. And how realistic is that?


    I told you several times, you're just too good for this game. I entered the free 4 holes sim yesterday and play Even par. I ended up with the Winner prize, top 10%. You're in the .0000001%, they would have to make a special golf game just for you.

  • -Roasted513-'s avatar
    -Roasted513-
    Seasoned Ace
    2 years ago
    @Ultrasonic_77 I hit overpower on most shots, but not as much on a power shot, the faster swing speed doesn't help, a finesse I have SIGNIFICANTLY more control over, but I get the same nonsense as I do as on another shot, I'll post more shots soon and you'll see how pathetic this is....

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