Forum Discussion

Re: Arcade Should Be Easy While SIM Should Be Hard


@Beerrun4u wrote:

. In Arcade, birdies and eagles should be the norm with hole-outs determining the victor. 


Um this is the norm in the game as it currently stands…..not just for arcade, but pro as well.  Tour isn’t even far off from this…

20 Replies

  • ELF014's avatar
    ELF014
    2 years ago

    @7AnimalMother wrote:

    Um this is the norm in the game as it currently stands…..not just for arcade, but pro as well.  Tour isn’t even far off from this…


    I fully agree with this statement... if you have a fully powered up character the game is easy at all three levels. At the most difficult levels you advance the ball randomly until the short game where you can get the ball up and down fairly easily.

    My group no longer plays this game anymore because we cannot find anyway to make this game challenging. Even maxing out the frustrating RNG does not make this game challenging... just a little more frustrating but not really much more difficult.

  • Noya_Wesa's avatar
    Noya_Wesa
    Seasoned Veteran
    2 years ago

    @ELF014 wrote:

    @7AnimalMother wrote:

    Um this is the norm in the game as it currently stands…..not just for arcade, but pro as well.  Tour isn’t even far off from this…


    I fully agree with this statement... if you have a fully powered up character the game is easy at all three levels. At the most difficult levels you advance the ball randomly until the short game where you can get the ball up and down fairly easily.

    My group no longer plays this game anymore because we cannot find anyway to make this game challenging. Even maxing out the frustrating RNG does not make this game challenging... just a little more frustrating but not really much more difficult.


    You know the reason I play computer games? To relieve the frustrations of day to day life. 

    If I want frustration, I can drag myself down to any number of courses to go watch other people play, and be frustrated that I can no longer even play 9 holes on a pitch and putt, let alone play a full round on a full course, as I used to when I was fully able. 

    My respite from the frustration of not being able to play real golf nowadays is to play video golf. Is it really too much to ask for it to be frustration free? 

    I would guess by the number of other people with similar complaints about the poor state of the game, that I'm not in a slim minority with that desire. 

    Not everybody wants hard core sim, not everybody can play at the same level consistently, so why shouldn't there be options for all?  

  • ELF014's avatar
    ELF014
    2 years ago

    @Noya_Wesa wrote:

    You know the reason I play computer games? To relieve the frustrations of day to day life. 

    If I want frustration, I can drag myself down to any number of courses to go watch other people play, and be frustrated that I can no longer even play 9 holes on a pitch and putt, let alone play a full round on a full course, as I used to when I was fully able. 

    My respite from the frustration of not being able to play real golf nowadays is to play video golf. Is it really too much to ask for it to be frustration free? 

    I would guess by the number of other people with similar complaints about the poor state of the game, that I'm not in a slim minority with that desire. 

    Not everybody wants hard core sim, not everybody can play at the same level consistently, so why shouldn't there be options for all?  


    I have absolutely no issue with this... and fully understand those looking for this. Which is why I have always said EA's concept of how the game should work is flawed. That difficulty should not be based off of an artificial dispersion of shots but rather the ability to execute a shot.

    2K23 got this down pretty well, those looking for more relaxing less penal conditions can remove the timing component of the game. In addition they can increase the swing path width to make it more player friendly.

    In fact I feel 2K basically allows you hit a perfect shot everytime except for distance control if setup correctly. And fade and draw is controlled within the setup and NOT by excuting some odd swing mechanic as in real life. However... making a bad swing would influence fades and draws, as in real life.

    I hear what you are saying... and agree with you. EA did a poor job of executing everything that is important in this game. Specifically... swing mechanics, ball, course and cup physics.

    They did a pretty good job with the career mode, visual presentation and challenges... but without solid gameplay it is a bit of a moot point.

  • Noya_Wesa's avatar
    Noya_Wesa
    Seasoned Veteran
    2 years ago

    @ELF014 wrote:

    @Noya_Wesa wrote:

    You know the reason I play computer games? To relieve the frustrations of day to day life. 

    If I want frustration, I can drag myself down to any number of courses to go watch other people play, and be frustrated that I can no longer even play 9 holes on a pitch and putt, let alone play a full round on a full course, as I used to when I was fully able. 

    My respite from the frustration of not being able to play real golf nowadays is to play video golf. Is it really too much to ask for it to be frustration free? 

    I would guess by the number of other people with similar complaints about the poor state of the game, that I'm not in a slim minority with that desire. 

    Not everybody wants hard core sim, not everybody can play at the same level consistently, so why shouldn't there be options for all?  


    I have absolutely no issue with this... and fully understand those looking for this. Which is why I have always said EA's concept of how the game should work is flawed. That difficulty should not be based off of an artificial dispersion of shots but rather the ability to execute a shot.

    2K23 got this down pretty well, those looking for more relaxing less penal conditions can remove the timing component of the game. In addition they can increase the swing path width to make it more player friendly.

    In fact I feel 2K basically allows you hit a perfect shot everytime except for distance control if setup correctly. And fade and draw is controlled within the setup and NOT by excuting some odd swing mechanic as in real life. However... making a bad swing would influence fades and draws, as in real life.

    I hear what you are saying... and agree with you. EA did a poor job of executing the everything important in this game. Specifically... swing mechanics, ball, course and cup physics.

    They did a pretty good job with the career mode, visual presentation and challenges... but without solid gameplay it is a bit of a moot point.


    I think that only truly winning point with this game as it stands, is the fact that it is visually stunning compare to 2K's offerings, but sadly, the visuals alone just aren't enough. 

    2K with harder settings doesn't feel as frustrating as arcade play on here, which just seems totally whacky. 

    Even without the guideline that this game has, putting on 2K's games feels far more accessible, and far more rewarding. Their greens seem far easier to read, and the ball control feels much better and their game feels far more polished overall. 

    They don't punish players for disability by excluding them from content, and that also includes their keyboard map... Their offerings feel like they were designed by somebody with at least a little empathy towards those who can't use a game controller, instead of being totally ableist, as the devs of this game seem to be. (I can't help but think of them that way, given their treatment of those who have a physical impairment that means a game controller is impossible to use.) 


  • @Noya_Wesa wrote:

    I would guess by the number of other people with similar complaints about the poor state of the game, that I'm not in a slim minority with that desire. 

    Not everybody wants hard core sim, not everybody can play at the same level consistently, so why shouldn't there be options for all?  


    I never said I wanted a hard-core SIM.  I like playing all the other modes better than SIM, because I hate SIM putting.  Quite honestly though, I don't understand the complaints about Arcade mode being too hard.  It's really, really, really easy.   I don't want to be that guy that says "get gud", but I don't know how you make the game easier without just coding so that a button click makes the ball go into the hole on all your tee shots. 

    But hey, if that's what people want.... I'm all for a "so stupidly easy what's the point of playing the game" difficulty level..... 

    I just hope they prioritize other things before that since there is only so much development time to go around.    


  • @Noya_Wesa wrote:

    2K with harder settings doesn't feel as frustrating as arcade play on here, which just seems totally whacky. 

    They don't punish players for disability by excluding them from content, and that also includes their keyboard map..


    So bizarre, I feel the complete reverse.  I feel like EA's HARDEST mode is easier than 2K's easiest mode.  

     

    As far as punishing players by excluding them from content, unless they have changed 2k since EA came out, there was no option to play online competitively with lower skill settings.

     

    This could only be done in private leagues.  At least there are Arcade tournaments in EA.   

     

    One of the worst things about 2K was it calculated your handicap based on all scores in career and online modes, so when I played single player with the horrible downswing timing disabled, it gave me a ridiculously low handicap for when I was forced to play with the downswing timing on.  Drove me away from the online play almost immediately.

     

     

     

  • Noya_Wesa's avatar
    Noya_Wesa
    Seasoned Veteran
    2 years ago

    @7AnimalMother wrote:

    @Noya_Wesa wrote:

    2K with harder settings doesn't feel as frustrating as arcade play on here, which just seems totally whacky. 

    They don't punish players for disability by excluding them from content, and that also includes their keyboard map..


    So bizarre, I feel the complete reverse.  I feel like EA's HARDEST mode is easier than 2K's easiest mode.  

     

    As far as punishing players by excluding them from content, unless they have changed 2k since EA came out, there was no option to play online competitively with lower skill settings.

     

    This could only be done in private leagues.  At least there are Arcade tournaments in EA.   

     

    One of the worst things about 2K was it calculated your handicap based on all scores in career and online modes, so when I played single player with the horrible downswing timing disabled, it gave me a ridiculously low handicap for when I was forced to play with the downswing timing on.  Drove me away from the online play almost immediately.

     

     

     


    Skill settings in 2K don't feel like an issue, since the gameplay is so much smoother. I can cope with much hard settings in 2K and manage to score under par. (Shots go where they are aimed, and even the greens feel much easier to read.)

    I don't feel they want to exclude me based on disability, like the devs of this game do. 

    The devs here seem to detest the idea of anybody not using a game controller, and their keyboard map is mostly just a bad copy and paste of controller buttons... So much for EA and their claims that they believe in accessibility. I call BS on their claims, based on the actions and inactions of the devs of this game.   

    If anybody thinks this is a great game, great for them. 

    I think this sucks compared to what EA promoted, and I'm not sure if it's a case of the devs not being up to the job, or that they just don't care. 

    I spent a long time trying to be positive about it all, and more than a fair slice of my spare time trying to help others find solutions, but now I'm becoming indifferent about helping overall, and I can't help but feel increasing hostility toward the dev team and this poor excuse for a game that they have offered. 

  • ELF014's avatar
    ELF014
    2 years ago

    @7AnimalMother wrote:

    @Noya_Wesa wrote:

    I would guess by the number of other people with similar complaints about the poor state of the game, that I'm not in a slim minority with that desire. 

    Not everybody wants hard core sim, not everybody can play at the same level consistently, so why shouldn't there be options for all?  


    I never said I wanted a hard-core SIM.  I like playing all the other modes better than SIM, because I hate SIM putting.  Quite honestly though, I don't understand the complaints about Arcade mode being too hard.  It's really, really, really easy.   I don't want to be that guy that says "get gud", but I don't know how you make the game easier without just coding so that a button click makes the ball go into the hole on all your tee shots. 

    But hey, if that's what people want.... I'm all for a "so stupidly easy what's the point of playing the game" difficulty level..... 

    I just hope they prioritize other things before that since there is only so much development time to go around.    


    I think you might be missing some people's point on here. The game is easy for some of us, not everyone is fully able bodied that can use a controller. There are those that are a little less fortunate that may have some disabilities that do not allow them to do things we take for granted.

    Which is why 3-click might open a new world for these players.

    Nor might everyone want the full on SIM settings I persnally prefer. But EA didn't seem to take any specific group in mind when developing the game... they appear to have just built what they wanted. Things like adding 3-click was an after thought.

    I now fully appreciate what The Golf Club did now for all the settings you can toggle to allow all levels of players to find their sweet spot.

  • ELF014's avatar
    ELF014
    2 years ago

    @7AnimalMother wrote:

    @Noya_Wesa wrote:

    2K with harder settings doesn't feel as frustrating as arcade play on here, which just seems totally whacky. 

    They don't punish players for disability by excluding them from content, and that also includes their keyboard map..


    So bizarre, I feel the complete reverse.  I feel like EA's HARDEST mode is easier than 2K's easiest mode.  

     

    As far as punishing players by excluding them from content, unless they have changed 2k since EA came out, there was no option to play online competitively with lower skill settings.

     

    This could only be done in private leagues.  At least there are Arcade tournaments in EA.   

     

    One of the worst things about 2K was it calculated your handicap based on all scores in career and online modes, so when I played single player with the horrible downswing timing disabled, it gave me a ridiculously low handicap for when I was forced to play with the downswing timing on.  Drove me away from the online play almost immediately.

     

     

     


    I think 2K's easiest mode is pretty easy. You don't need to deal with random dispersion... and with timing disabled and an ultra wide swith path all you need to really deal with is distance control.

    As for the handicap calculation... I agree it might not be ideal for those jumping between difficulty levels. Ideally they should have set individual handicaps based only on each PRESET difficulty level.

    But then I didn't design it... but at least they have something in place, as flawed as it is. Where EA has nothing.

    If you only ever played at the default settings that most tournaments are played on I assume it would work flawlessly... assuming everyone else did the same.

    I agree it is flawed... but would be simple for them to fix. Someone should suggest it on their forum.

    I personally really like the downswing timing in the 2K game. It adds another level requiring the execution of a quality shot. Something that can really come into play when things get tight. Something that will get you to not hit at the flag if hazards are in play if you don't execute a perfect shot.


  • @ELF014 wrote:

    @7AnimalMother wrote:

    @Noya_Wesa wrote:

    I would guess by the number of other people with similar complaints about the poor state of the game, that I'm not in a slim minority with that desire. 

    Not everybody wants hard core sim, not everybody can play at the same level consistently, so why shouldn't there be options for all?  


    I never said I wanted a hard-core SIM.  I like playing all the other modes better than SIM, because I hate SIM putting.  Quite honestly though, I don't understand the complaints about Arcade mode being too hard.  It's really, really, really easy.   I don't want to be that guy that says "get gud", but I don't know how you make the game easier without just coding so that a button click makes the ball go into the hole on all your tee shots. 

    But hey, if that's what people want.... I'm all for a "so stupidly easy what's the point of playing the game" difficulty level..... 

    I just hope they prioritize other things before that since there is only so much development time to go around.    


    I think you might be missing some people's point on here. The game is easy for some of us, not everyone is fully able bodied that can use a controller. There ard those that are a little less fortunate that may have some disabilities that do not allow them to do things we take for granted.

    Which is why 3-click might open a new world for these players.

    Nor might everyone want the full on SIM settings I persnally prefer. But EA didn't seem to take any specific group in mind when developing the game... they appear to have just built what they wanted. Things like adding 3-click was an after thought.

    I now fully appreciate what The Golf Club did now for all the settings you can toggle to allow all levels of players to find their sweet spot.



    Ahh I didn't take disability to mean not able bodied to use a controller.  I had taken the usage in the context of being at a disadvantage in game due to lower skill level modes not being present.   My apologies for the misunderstanding @Noya_Wesa .  You are correct, 3-click content is not available for online modes, and that is a shame when seen from this light. 

  • PalomaMarvel24's avatar
    PalomaMarvel24
    Seasoned Ace
    2 years ago

    @Noya_Wesa wrote:


    I think that only truly winning point with this game as it stands, is the fact that it is visually stunning compare to 2K's offerings, but sadly, the visuals alone just aren't enough. 

    2K with harder settings doesn't feel as frustrating as arcade play on here, which just seems totally whacky. 

    Even without the guideline that this game has, putting on 2K's games feels far more accessible, and far more rewarding. Their greens seem far easier to read, and the ball control feels much better and their game feels far more polished overall. 

    They don't punish players for disability by excluding them from content, and that also includes their keyboard map... Their offerings feel like they were designed by somebody with at least a little empathy towards those who can't use a game controller, instead of being totally ableist, as the devs of this game seem to be. (I can't help but think of them that way, given their treatment of those who have a physical impairment that means a game controller is impossible to use.) 


    Totally agreed. By the way 2K and TW have greens that are easier to read, and I have more control in my shots. The graphics don't mean a great deal if the content and gameplay is overly frustrating. The Temptations song "Beauty is Skin Deep" can describe how the current game is.

  • Noya_Wesa's avatar
    Noya_Wesa
    Seasoned Veteran
    2 years ago

    @7AnimalMother wrote:

    @ELF014 wrote:

    @7AnimalMother wrote:

    @Noya_Wesa wrote:

    I would guess by the number of other people with similar complaints about the poor state of the game, that I'm not in a slim minority with that desire. 

    Not everybody wants hard core sim, not everybody can play at the same level consistently, so why shouldn't there be options for all?  


    I never said I wanted a hard-core SIM.  I like playing all the other modes better than SIM, because I hate SIM putting.  Quite honestly though, I don't understand the complaints about Arcade mode being too hard.  It's really, really, really easy.   I don't want to be that guy that says "get gud", but I don't know how you make the game easier without just coding so that a button click makes the ball go into the hole on all your tee shots. 

    But hey, if that's what people want.... I'm all for a "so stupidly easy what's the point of playing the game" difficulty level..... 

    I just hope they prioritize other things before that since there is only so much development time to go around.    


    I think you might be missing some people's point on here. The game is easy for some of us, not everyone is fully able bodied that can use a controller. There ard those that are a little less fortunate that may have some disabilities that do not allow them to do things we take for granted.

    Which is why 3-click might open a new world for these players.

    Nor might everyone want the full on SIM settings I persnally prefer. But EA didn't seem to take any specific group in mind when developing the game... they appear to have just built what they wanted. Things like adding 3-click was an after thought.

    I now fully appreciate what The Golf Club did now for all the settings you can toggle to allow all levels of players to find their sweet spot.



    Ahh I didn't take disability to mean not able bodied to use a controller.  I had taken the usage in the context of being at a disadvantage in game due to lower skill level modes not being present.   My apologies for the misunderstanding @Noya_Wesa .  You are correct, 3-click content is not available for online modes, and that is a shame when seen from this light. 


    No worry. Hopefully from that point of view, you can see why I feel so aggrieved with how the devs have handled that, and other things. 

    It is really weird how this game feels overall though. With the 2K games, I can actually play at all but the very highest setting and remain competitive. With this, arcade can be a struggle at times. 

    I have what I feel is a good spread of skill points, as seen in the screenshot:

     

    and I use the following specs: 

    Xander Schauffele's Ball: 63/77/80/78 

    Sungjae Im's Driver: 54/85/89/78 

    Tony Finau's Wood and Wedge, respectively giving: 63/72/86/76 and 63/84/72/77 

    Scottie Scheffler's Iron: 68/89/91/88 

    So the numbers don't come out as terrible. However, for whatever reason, it's still not uncommon to see perfect/perfect shots just go completely off to one side or the other for no reason, and quite often they will head into the wind as they wander and go what seems to be an impossible distance off course. (With no overpower applied, so that can't be the cause.)

  • PalomaMarvel24's avatar
    PalomaMarvel24
    Seasoned Ace
    2 years ago

    @7AnimalMother wrote:


    So bizarre, I feel the complete reverse.  I feel like EA's HARDEST mode is easier than 2K's easiest mode.  

     

    As far as punishing players by excluding them from content, unless they have changed 2k since EA came out, there was no option to play online competitively with lower skill settings.

     

    This could only be done in private leagues.  At least there are Arcade tournaments in EA.   

     

    One of the worst things about 2K was it calculated your handicap based on all scores in career and online modes, so when I played single player with the horrible downswing timing disabled, it gave me a ridiculously low handicap for when I was forced to play with the downswing timing on.  Drove me away from the online play almost immediately.

     


    I would take 2K's easiest mode all over any difficulty in this Game. 2K's easiest mode is much easier for me compared to what is offered in this game. I think 2K works better for me stylistically. John Salley once hosted the "The Best Dam Sports Show". I see the current PGA Tour as "The Worst Dam Sports Game".


  • @Noya_Wesa wrote:

    @7AnimalMother wrote:

    @ELF014 wrote:

    @7AnimalMother wrote:

    @Noya_Wesa wrote:

    I would guess by the number of other people with similar complaints about the poor state of the game, that I'm not in a slim minority with that desire. 

    Not everybody wants hard core sim, not everybody can play at the same level consistently, so why shouldn't there be options for all?  


    I never said I wanted a hard-core SIM.  I like playing all the other modes better than SIM, because I hate SIM putting.  Quite honestly though, I don't understand the complaints about Arcade mode being too hard.  It's really, really, really easy.   I don't want to be that guy that says "get gud", but I don't know how you make the game easier without just coding so that a button click makes the ball go into the hole on all your tee shots. 

    But hey, if that's what people want.... I'm all for a "so stupidly easy what's the point of playing the game" difficulty level..... 

    I just hope they prioritize other things before that since there is only so much development time to go around.    


    I think you might be missing some people's point on here. The game is easy for some of us, not everyone is fully able bodied that can use a controller. There ard those that are a little less fortunate that may have some disabilities that do not allow them to do things we take for granted.

    Which is why 3-click might open a new world for these players.

    Nor might everyone want the full on SIM settings I persnally prefer. But EA didn't seem to take any specific group in mind when developing the game... they appear to have just built what they wanted. Things like adding 3-click was an after thought.

    I now fully appreciate what The Golf Club did now for all the settings you can toggle to allow all levels of players to find their sweet spot.



    Ahh I didn't take disability to mean not able bodied to use a controller.  I had taken the usage in the context of being at a disadvantage in game due to lower skill level modes not being present.   My apologies for the misunderstanding @Noya_Wesa .  You are correct, 3-click content is not available for online modes, and that is a shame when seen from this light. 


    No worry. Hopefully from that point of view, you can see why I feel so aggrieved with how the devs have handled that, and other things. 

    It is really weird how this game feels overall though. With the 2K games, I can actually play at all but the very highest setting and remain competitive. With this, arcade can be a struggle at times. 

    I have what I feel is a good spread of skill points, as seen in the screenshot:

     

    and I use the following specs: 

    Xander Schauffele's Ball: 63/77/80/78 

    Sungjae Im's Driver: 54/85/89/78 

    Tony Finau's Wood and Wedge, respectively giving: 63/72/86/76 and 63/84/72/77 

    Scottie Scheffler's Iron: 68/89/91/88 

    So the numbers don't come out as terrible. However, for whatever reason, it's still not uncommon to see perfect/perfect shots just go completely off to one side or the other for no reason, and quite often they will head into the wind as they wander and go what seems to be an impossible distance off course. (With no overpower applied, so that can't be the cause.)


    Are you playing 3-click, then?  For that matter I wonder if many who are experiencing RNG issues are 3-click?   

    I don’t use it at all,  so I can’t really speak to RNG when using that style swing.  

    I wonder if maybe they did introduce some extra RNG for 3-click that isn’t present for those of us who use analog?  Perhaps they thought this would allow 3-clickers and analog players to be on a more level playin field? (Tho if that’s the case why not have 3-click able to play in the same comps?)    If this is the case, that  could explain a lot.  

  • PalomaMarvel24's avatar
    PalomaMarvel24
    Seasoned Ace
    2 years ago

    @Noya_Wesa wrote:


    No worry. Hopefully from that point of view, you can see why I feel so aggrieved with how the devs have handled that, and other things. 

    It is really weird how this game feels overall though. With the 2K games, I can actually play at all but the very highest setting and remain competitive. With this, arcade can be a struggle at times. 

    I have what I feel is a good spread of skill points, as seen in the screenshot:

     

    and I use the following specs: 

    Xander Schauffele's Ball: 63/77/80/78 

    Sungjae Im's Driver: 54/85/89/78 

    Tony Finau's Wood and Wedge, respectively giving: 63/72/86/76 and 63/84/72/77 

    Scottie Scheffler's Iron: 68/89/91/88 

    So the numbers don't come out as terrible. However, for whatever reason, it's still not uncommon to see perfect/perfect shots just go completely off to one side or the other for no reason, and quite often they will head into the wind as they wander and go what seems to be an impossible distance off course. (With no overpower applied, so that can't be the cause.)


    Based on those stats, your golfer is good. It is just bad that RNG really can still overpower someone with those stats. In 2K, the attributes of my golfer is not as high as it is in EA PGA Tour. Yet my golfer in 2K is a hundred times more accurate than my Golfer in EA PGA Tour. In 2K, I can even hit a log approach shot using a 3 iron to land on the green. That shot is virtually impossible in current game.

  • PalomaMarvel24's avatar
    PalomaMarvel24
    Seasoned Ace
    2 years ago

    @7AnimalMother wrote:



    Are you playing 3-click, then?  For that matter I wonder if many who are experiencing RNG issues are 3-click?   

    I don’t use it at all,  so I can’t really speak to RNG when using that style swing.  

    I wonder if maybe they did introduce some extra RNG for 3-click that isn’t present for those of us who use analog?  Perhaps they thought this would allow 3-clickers and analog players to be on a more level playin field? (Tho if that’s the case why not have 3-click able to play in the same comps?)    If this is the case, that  could explain a lot.  


    I am also a 3-clicker for current game except for putting.

  • 7AnimalMother's avatar
    7AnimalMother
    2 years ago

    @PalomaMarvel24 wrote:

    @7AnimalMother wrote:



    Are you playing 3-click, then?  For that matter I wonder if many who are experiencing RNG issues are 3-click?   

    I don’t use it at all,  so I can’t really speak to RNG when using that style swing.  

    I wonder if maybe they did introduce some extra RNG for 3-click that isn’t present for those of us who use analog?  Perhaps they thought this would allow 3-clickers and analog players to be on a more level playin field? (Tho if that’s the case why not have 3-click able to play in the same comps?)    If this is the case, that  could explain a lot.  


    I am also a 3-clicker for current game except for putting.


    Interesting.    All of my comments have been from the perspective of an all analog player, so perhaps there are some issues on the 3-click front that truly need investigated.  

  • PalomaMarvel24's avatar
    PalomaMarvel24
    Seasoned Ace
    2 years ago

    @7AnimalMother wrote:

    I never said I wanted a hard-core SIM.  I like playing all the other modes better than SIM, because I hate SIM putting.  Quite honestly though, I don't understand the complaints about Arcade mode being too hard.  It's really, really, really easy.   I don't want to be that guy that says "get gud", but I don't know how you make the game easier without just coding so that a button click makes the ball go into the hole on all your tee shots. 

    But hey, if that's what people want.... I'm all for a "so stupidly easy what's the point of playing the game" difficulty level..... 

    I just hope they prioritize other things before that since there is only so much development time to go around.    


    Being good at some games are relative based on matchups. 2K and TW fit much better for my style of play and I see it much easier compared to the current game. I am an amateur player while you are a much more advanced player in this game; you are more likely see this game much easier for you. I just see that 2K is a much better fit for me than this game. You mentioned in another post that you would rather play SIM in this game than the easiest level in 2K. That is an example of how each game presents a matchup for us. By the way, I am already the next level up in 2K.

  • Noya_Wesa's avatar
    Noya_Wesa
    Seasoned Veteran
    2 years ago

    @7AnimalMother  Yeah, it's 3 click or nothing, sadly. I didn't even commit to purchasing until they had confirmed 3 click would be available.

    I'd have settled for that or mouse swing, since neither require the use of the thumbs for interaction. My fingers also have some level of spasm, so I can't even rely on a game controller sat flat and secured down.

    I know that customized controllers are available, but the cost at 3 or more times the price of the game is off-putting, given this is the only game I have that demands the use of a controller to be 'fair to all players' as the devs class it. (A statement that I read as 'fair to all fully abled bodied players'.)  

    Obviously given that, I don't have the ability to directly compare to analogue stick, so I can't offer more than speculation as to whether the 3 click mode has more RNG applied. 

  • PalomaMarvel24's avatar
    PalomaMarvel24
    Seasoned Ace
    2 years ago

    @ELF014 wrote:

    @7AnimalMother wrote:

    @Noya_Wesa wrote:

    I would guess by the number of other people with similar complaints about the poor state of the game, that I'm not in a slim minority with that desire. 

    Not everybody wants hard core sim, not everybody can play at the same level consistently, so why shouldn't there be options for all?  


    I never said I wanted a hard-core SIM.  I like playing all the other modes better than SIM, because I hate SIM putting.  Quite honestly though, I don't understand the complaints about Arcade mode being too hard.  It's really, really, really easy.   I don't want to be that guy that says "get gud", but I don't know how you make the game easier without just coding so that a button click makes the ball go into the hole on all your tee shots. 

    But hey, if that's what people want.... I'm all for a "so stupidly easy what's the point of playing the game" difficulty level..... 

    I just hope they prioritize other things before that since there is only so much development time to go around.    


    I think you might be missing some people's point on here. The game is easy for some of us, not everyone is fully able bodied that can use a controller. There are those that are a little less fortunate that may have some disabilities that do not allow them to do things we take for granted.

    Which is why 3-click might open a new world for these players.

    Nor might everyone want the full on SIM settings I persnally prefer. But EA didn't seem to take any specific group in mind when developing the game... they appear to have just built what they wanted. Things like adding 3-click was an after thought.

    I now fully appreciate what The Golf Club did now for all the settings you can toggle to allow all levels of players to find their sweet spot.


    Thank you for making this comment and this is one great point. You are an awesome stand up guy for standing up for someone. 2K has done better job for accessibility.

About PGA Tour Franchise Discussion

Discuss the latest news and game information around the PGA Tour Franchise in the community forums.2,968 PostsLatest Activity: 2 days ago