Forum Discussion

e606b347a2a6265's avatar
2 years ago

Rough Lie Penalties - bug or feature?

I’m not a real-life golfer, but I’m unsure if the percentage of distance penalties are properly programmed in this game.

I have no problems to play a shot from the rough which behaves almost exactly as if the ball is landed on the fairway with a small accuracy penalty.

In the majority of courses, there is almost no distance penalties for wedges in the rough and sand. The percentage meter shows always 90-100% without a SINGLE skill point invested in the recovery stat. There are some courses where the wedges and even irons show full 100% in rough. What is the penalty then? According to the in-game description, the purposes of the recovery stat is to decrease the impact of distance and accuracy penalties when in bad lies such as rough and sand. Ok I understand that investing points in recovery will diminish the accuracy penalties on the rough, but what about distance? I think that the rough lies have to be fixed in the game.

4 Replies

  • The lie penalties do indeed seem very lenient right now. I've vaguely wondered if they were set that way for the launch but with a view to changing them in time, or if that's just how they wanted it to be.

    I've not bothered spending skill points on recovery for this reason, other than where I've needed to to unlock a shot type. Pick definitely but can't remember if there was another.

  • It’s definitely a bit of a glaring issue. 

    At the moment, I find it’s a bit easy to constantly hit fairways and greens….

    so to then compound that by the fact that on the odd occasion you do go in the rough or sand, you’re barely even punished, if at all!

    this goes against what rough and bunkers are. Hazards. They should be hazardous!

    also, along the same lines…. Sidehill lies, be that above or below your feet should really test you etc. 

    these are virtually non existent. 

    it gives a reading bottom right, but they’re pointless. I’ve had the ball 4 or 5 degrees above my feet and it’ll still just go pretty much straight. 

    I hate comparing, but in pga 2k, with a sidehill lie, the ball will literally straight away jump massively to one side. 

    If rough/bunkers could be more penal, and sidehill lies actually worked, I think the game would be in a good spot.