2 years ago
Thoughts on cosmetic equipment?
I know it is a question late to the party, but I was hoping EA would rethink this concept. I also think it is costing them a lot of monies in micro transactions. I am a big proponent against this co...
@sroel908 wrote:
@ELF014 wrote:
@sroel908 wrote:
@Katybee_1313This makes loads of sense, as 2K21 was the first 2K game (and the first golf game at all, as far as I can remember) to have Titleist clubs/gear for the user to equip, and clubs in that game were purely cosmetic.It has been awhile... but I am pretty sure attributes where on the clubs in 2K21.
You are absolutely correct. My apologies!
And since that was the case, I guess attribute differences weren't a consideration then after all - in terms of getting Titleist into the game.
Though it did cross my mind if this whole cosmetic idea was done to appease all the different companies so no one looked bad.
That a set of Titleist Clubs play just as well as a generic EA set. Are we really all that gullible?
I don't think any of us are going to buy clubs based on how they play in a video game.
@ELF014 wrote:Though it did cross my mind if this whole cosmetic idea was done to appease all the different companies so no one looked bad.
That a set of Titleist Clubs play just as well as a generic EA set. Are we really all that gullible?
I don't think any of us are going to buy clubs based on how they play in a video game.
I honestly believe this is why there are blueprints as opposed to clubs with specific attributes.
Think of it this way. Let's say you are the lawyer for Taylormade and the game wants to license your Qi10 driver. Well as the lawyer for Taylormade, your first question should be, "will this be the best statted Driver in the game? Because we have the best driver." If the answer is "Why no, we gave the best stats to the Callaway Paradym, but you will get the second best stats!", then your duty as the Taylormade lawyer is to pass on the licensing deal. There is no way you let another Driver be perceived as better than yours in any marketing material, even if it's just a video game.
@7AnimalMother wrote:
@ELF014 wrote:Though it did cross my mind if this whole cosmetic idea was done to appease all the different companies so no one looked bad.
That a set of Titleist Clubs play just as well as a generic EA set. Are we really all that gullible?
I don't think any of us are going to buy clubs based on how they play in a video game.
I honestly believe this is why there are blueprints as opposed to clubs with specific attributes.
Think of it this way. Let's say you are the lawyer for Taylormade and the game wants to license your Qi10 driver. Well as the lawyer for Taylormade, your first question should be, "will this be the best statted Driver in the game? Because we have the best driver." If the answer is "Why no, we gave the best stats to the Callaway Paradym, but you will get the second best stats!", then your duty as the Taylormade lawyer is to pass on the licensing deal. There is no way you let another Driver be perceived as better than yours in any marketing material, even if it's just a video game.
I absolutely appreciate your point.