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Selective memory !!
edit: and bug still not fixed !!
- 7 years ago
Squash bug still exists in Adventure Mode - if a Zombie (or a Cannon in the case of Pirate Seas Day 31) is not active on the lawn then the Squash will just sit and glow if a Plant Food is used (too early I guess !)
- 7 years ago
This happens in Lost City as well (Day 1). A second Squash with Plant Food just sat and glowed when there was still Zombies on the lawn !
Tile Turnip seems to be working correctly and can now be placed over a sitting Squash. In multiple worlds so far (Lost City, Pirate Seas, Wild West) this is working fine.
Wild West Mine Carts also behave as they are suppose to when using Squash so this BUG has been corrected as stated in 7.3.1 sw update.
- 7 years ago
Ancient Egypt Day 1 - planted a Squash in C8R3 and then put Plant Food on it. Only one Zombie came out in front of the Squash and it took care of that Zombie and then just sat and glowed while more Zombies arrived in other rows !!
Finally it began workign as it should when a Zombie arrived in front of the Squash and it did take out more than one Zombie afterall !!
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