linuxPigPen
6 years agoSeasoned Ace
Re: [Feature Request] Freely Choose Unlocked Plant Levels
I don't know EA specific code, but the only possible way they can keep track of plant level is with a hard coded .ini file. This file would need only 2 columns - plant name and level. This file would only have to be accessed at the beginning of a game and the levels are then put into memory for the plants you select.
I can't really see a huge difficulty in modifying the level of a plant after user selection. - merely present them with a screen showing the 7 plants selected along with a slider allowing selection from level 1 to player's max level. Then use this data to load into memory for that game.
QED !!!!
(Which of course stands for QUITE EASILY DONE.)