5 months ago
Choose Your Seeds Improvements and Misc Suggestions
The 18.0 Choose Your Seeds/Pick-a-Plant update was a really good major update. I want to say that the team did well with that update. However, the game needs more in order to be good.
Better CYS/PAP UI
- 6 Seed Slots - More slots have been confirmed, but I think 6 slots is the perfect amount. That way you aren't making the Level UI Seed Packets too small, and while having a good selection of plants. Though, more slots would be completely acceptable.
- Deck Switcher (Top Left) - Although the reset button is nice to have, I suggest a better use of the space would be a deck switcher that allows you to pre-create decks and switch to them. This would allow players more freedom and choice in creating decks
- Level Preview (Top right next to the Survival Guide) - In previous games you were able to see exactly what lawn you were going to play. I suggest adding a preview that shows the exact layout of the lawn and any pre-planted plants. That way, you will be ready for all the threats of the level.
Almanac Suggestion
- Almanac (Top left next to the deck switcher) - This button would take you to the Almanac (doesn't matter what you call it) where you can learn about all the plants and zombies in the game.
- The plant almanac would show the exact stats of each plant. Health, Attack Damage, Attack Speed, Recharge, DPS would all be listed with specific numbers.
- The almanac would also show any special abilities (Plant Food or Tacobilities) that the plant has if the team wants to add any of those.
- Each plant Almanac would have an interesting/funny almanac text at the bottom that tells the player something about the plant.
- Zombie Almanacs would be very similar, but just showing the stats and special abilities of that zombie.
Misc Suggestions
- Zombie Wave System - Levels in PvZ3 NEED to use the old PvZ1/PvZ2 wave system. The current wave system can make levels too fast and unfairly overwhelm the player. Something that speeds up or slows down upcoming waves depending on the health of the previous waves would really really help with this issue and make the levels better without reworking them completely just yet.
- Battle Pass - The Badge Pass needs to include something of value in it. Powerups, Boosts, Profile Pictures and fonts won't cut it. I suggest adding Plants or costumes to the pass so that people have a reason to buy it. Plants should be in the pass, and eventually come to the shop when the season is over. Either make the plants purchasable for coins or some new currency.
- Balance Changes - Bonk Choy desperately needs a nerf. He's too powerful. He should not be able to take out a Conehead without taking damage. Just reducing his damage or attack range would be a good change.
- Plant Food/Tacobilities - Plant Food is an amazing mechanic in Plants vs. Zombies 2. Tacobilities were a perfect next step from Plant Food, though it didn't replace it. Plants vs. Zombies 3 needs something like this. These mechanics changed the way you played each level and made each plant exciting to use. While Grapes of Wrath is a great mechanic, it's not a replacement for either previous mechanics. PvZ3 needs a big gimmick that affects the plants in the game in order to survive. Afterall, why play PvZ3 if PvZ2 has more to do?
- Lawn Mowers - I personally don't mind only having Mo, but a lot of people do want the full 5 mowers back. Adding 5 mowers may not work in normal levels, but adding them in special long levels or some new special level could include them.
- Returning Plants - I would like to see plants like:
- Hypno Shroom
- Pine Needler
- Kalestorm
- Sundew Tangler
- Fire Peashooter
- Shuffle Truffle
- Lemon-Aid
- Aloe Vera
- Soul Patch
- Kernel Corn
- Melon Pult
- Kernel Pult
- Starfruit
- Garlic
- Night Cap
I hope one or two of these suggestions get added because I think it would improve the game. Overall, I want PvZ3 to do well, but it needs to make changes quickly.