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starfoxy01's avatar
starfoxy01
New Adventurer
5 months ago

Rarity and everything else that can be explored

 

It's been a while since there's been any new information about PvZ 3, and I kind of missed it- so I decided to write another batch of my ideas for its future because it was cool to see things like more tiles on the lawn 🐇

So, a rarity system is something that has been requested for a long time. Think of things like adapting each plant to its rarity. From the simplest to the most unique and/or complex, with unique or multiple abilities! Something similar or more advanced to Brawl Stars.

 

🪴📕Ex.: Common, Rare, Epic, Magical, Legendary and Exotical 

 

Some determining factors have already worked very well for some lower rarities up to epic, so I don't think I need to go into too much detail here xD. However, it would be interesting to integrate changes like PvZ mods do quite often, updating the solar cost according to small things that are improved! Something like bonus abilities integrated into existing plants from the PvZ tower defense universe.

 

I need to touch on this subject, because I think there is a lack of exploration of plant abilities that do not yet exist in tower defense and that could go to PvZ 3 as something exclusive/new.

 

📌🌿 Things like: Bloodlust, Network, Conjuration (seedpacks), Petal-Morphosis (transformation), Hunt (mobility), Random projectiles (but original from the same plant), Synergy, Status effects, Modifiers, Invisibility (untouchable), Harvest (you get something for using the shovel on it), Ranged damage, Turret trunk (Just like Acorn and Oak), Mutant variants (when planting or merging), Level up (improvements), Mega-growth plants, Current Health Damage (%), Switch modes, Redirect projectiles, Shrapnel/fragments, Hypercharged attack, Squads, Battery/power supplies, Drones, Freezing Level (Freezes by constant cooling) and Skills menu (a bit similar to the Taco system in PvZ 3C). 

 

🌺🫟🪴~ Exotical plants ~🪴🫟🌺

 

Let's talk about the strongest plants that can grow in your lawn. Of course, it's just a concept... but listen carefully! Don't think of it as unnecessary; think of it as a way to bring together aspects of all the previous ones into something more schematic and complex.

📌🌿 These exotic plants are huge! They take up about 2x2, 2x3 or 3x3 tiles of your lawn. Similar to the boss plants in PvZ GW2, a key aspect to justifying the price of having such powerful plants on your lawn... there's a limit of three of these plants on your lawn (you can't have duplicates).

 

📌🌿 "So why would I have such a large plant when I can have room for others?" Well... imagine you have a giant carnivorous plant. This type of plant loves its family and will make room for other carnivores (even fusions) to gather around it or even on top of it, like a scorpion caring for its young, encouraging and protecting them.

 

📌🌿 New previously linked skills may be part of this rarity. 

 

📌🌿 They tend to look like monsters or dinosaurs, since as exotic plants... they must have a huge difference in their appearance. I think even the Bananasaurus Rex would have its peculiarities to be explored if it were part of this 👀

 

That last part might have been a suggestion xd but that's it! These are things that would make PvZ 3 stand out from the others if applied well, so... yeah.

That was all for today~

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