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Abilities
Parting Gift - Spawns a cosmic cloud when this Plant is merged or defeated in a 3 x 3 pattern, which boosts attack speed. The effect lasts 20 seconds.
Ghosted - Spawns a Ghost Pepper that moves to stop at the front line or until it encounters a Zombie, then deals 15 damage > 50 damage per plant level in a 3 x 3 pattern. Expires after 3 > 5 seconds then explodes for 500 damage per plant level.
Back Up - Heals the plant directly to its right for 207 per plant level every 15 seconds!
Heat-Seeker - Shoots a special lobbed projectile every 10 seconds, dealing 88 damage per plant level. Targets zombies anywhere on the lawn!
Living Sap - Spawns an acidic unit on death or when merged that moves toward the front line, Which deals 22 > 50 damage per plant level to enemies then explodes, inflicting damage for 1 second per plant level.
Chiller - Shoots a chilly projectile every 10 seconds, targeting zombies anywhere. Deals 80 damage per plant level and slows zombies by 10%!