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SnowBellista's avatar
SnowBellista
Rising Rookie
2 months ago

PvZ 3 feels empty still and here’s how to fix it

So PvZ 3 evolved still feels empty lacking many things to keep going back on it so here’s a list of things I think would improve it drastically 

starting with some quality of life changes 

  • pause menu should have a restart level button it makes it less tedious, rn it’s way too long when you made a simple mistake and just wanna go back

 

  • 60-120fps mode for smoother experience

 

  • anti aliasing to reduce pixels and to look smoother 

 

  • zen garden improvements 

 

  • increase zen garden pots 4 > 8 

  • increased seeds given per tier
  • tier 1 - 2 > 4
  • Tier 2 - 6 > 10
  • tier 3 - 16 > 26
  • increased daily hearts from reset 3 > 5
  • Increased energy given pet reset 
  • increased ads for speeding up times 3 > 6 
  • Remove 1 zen garden tool limit for donating resources to prevent players from leaving their own community when there’s nothing left to give due to limit so they can get their hearts

 

  • coins and shards can now be given depending on the tier when to you harvest a plant 
  • tier 1 - 25 coins - 5 shards 
  • tier 2 - 100coins - 10 shards 
  • tier 3 - 250 coins - 20 shards 

Gameplay 

Drops during levels 

  • shards , coins and gems should drop depending on your performance 


shards inflation 

shards can now be earned watching 3 ads , 10 per ad 

shards can now be earned in exhibitions 

shards increase in patrol by 30% 

now for the main point of this feedback 

This game is lacking a lot of things that should ideally bring people to play every day or every other day and here’s a list of things I think could increase player activity 

change daily scores to an events tab 

what will the events tab contain?

  • piñata parties
  • daily scores 
  • invite a friend (world wide launch event) 
  • daily reward logins 
  • New plant arrival event (play with said plants for rewards and seeds based on the plants recipe) 
  • World wide launch events giving generous rewards 
  • Zombie killing events , earn rewards depending on how many zombies are killed 
  • welcome back event (for players who haven’t played in a month, rewards as well) 
  • new player event (for players that just started and need a bit of a boost) 
  • time attack where it’ll give you 5 random levels from the tower and you’ll need to finish them asap , the quicker you do the level the higher score you’ll get , top 10 get rewards top 3 get a special animated frame and a trophy decor for their house and seeds, chunks and shards , this resets every 2 weeks, oh and levelling plants is disabled for this mode only to make it fair 

seasonal content 

First things first let’s start with lawn patrol 

increased levels from 20 > 25

new seasonal content 

devour tower 

what is devour tower? 
devour tower is a seasonal game mode to test your skills it has its own gimmicks such as exclusive zombies, has its own lawn and more so no levels will be the same and comes with generous rewards every season and a final reward if you make it to the top it also resets in 4 weeks. 

devour tower - 40 levels every 4 weeks (2 passes) basically every 10 levels is a zombination 

rewards - shards , chunks , gems , coins , (final reward) (new plant or a cool skin and a cool frame/pfp) 

That’s pretty much all the ideas I have please look into this I’d appreciate it 

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