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Re: Pvz 3 power up changes

Sportz arena 

unlocks vs mode, the ability to attack other players city and the zombie campaign 

lv 1 gain a daily piñata and all piñatas have a 20% chance to gain double rewards and when opening piñatas you pick between 1 of 2 rewards

lv 2 new plants potato mine and chomper and additional 10% piñata double chance

lv 3 additional 20% chance

lv 4 unlock star fruit and cold snapdragon

lv 5 unlock captain corn (mythical plant) and 10% piñata chance 

gimmicks 

adrenaline rush all zombies gain 15 % move speed and eating speed for 10 seconds and sports zombies gain an additional 15% move and eat speed

water break 

All zombies get teleported to the beginning but regain most of their hp (armor does not respawn and Gargantuars don’t heal to full health and bosses receive little to none of that healing and take less fire damage for 2-3 seconds

zombies

pole vaulting zombie

baseball zombie: throws a baseball at a plant in its damaging it and stunning it for 2-3 seconds

all star zombie charges at plants and destroyed the first plant it encounters and replaces it with a tackle dummy 

while charging kicks imps forward (including super fan imp) 

tennis champ zombies shoots tennis balls at plants and every 3rd ball is a flame ball dealing flame damage for 3 seconds can hit any lane

pogo zombie

mascot zombie sport zombies gain a 15% speed boost while alive

mascot imp sport zombies in a 3x3 area gain a 10% speed boost while alive

defensive end(Gargantuar) when spawned and when helmet is destroyed gain 20% move and attack speed

coach zombie: when he blows his whistle(can only happen once) 3 random sport zombies spawn

brain vendor zombie gives zombies a massive speed boost for 2 seconds

plants 

pumpkin

chomper 

potato mine

starfruit 

cold snapdragon: does less damage than snapdragon but slows the zombies down

captain corn: shoots a barrage of corn kernels that can hit all lanes and shoots the closest zombies to your house and then shoots two shuck shots and 5 butter at zombies and then needs to recharge (mythical plant meaning you can only have one on the field and can only bring one mythical plant)

lemon aid all plants in a 3x3 area gain a attack/production boost

metal flower produces sun and has high health

carrottillery tap to launch carrots dealing heavy splash damage and knockback

threepeater


butturcup

shuffle truffle: all zombies on that tile get bounced back 2 tiles and into a different lane

chard guard

chilly pepper

Bombegranate : explodes and leaving exploding seeds which do more damage the longer they are there

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