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YetiKingGamingY's avatar
6 years ago
Solved

10 waves of Garden/Graveyard Ops in BFN (I came up with a point for this)

Hi there, I'm YetiKingGamingYT, I wanted to discuss how there should be 10 waves instead of just 5 waves in Garden/Graveyard Ops in BFN, I played a ton of Garden and Graveyard Ops back in GW2, but had encountered a ton of Super Boss Waves back then, I even just got my Xbox One achievement for completing a round of Ops in GW2 on Crazy difficulty a while back as a matter of fact. So what I'm trying to say about 10 waves of enemies in Ops mode in BFN, waves 1 through 4 would be normal waves (same with waves 6 through 9) then wave 5 would be a normal boss wave with a couple of bosses to fight, but wave 10, would also be a normal boss wave, but you would also have a 50% chance of getting an Elite Boss Wave, what do you think? Reply to me when you can and I'll check your replies in the morning, I have to get ready for bed...

  • @YetiKingGamingYT  Hey there! 🙂

    Having only 5 waves in each Ops game in PvZ: BfN is better for me because it's quicker BUT having 10 like back in GW2 would be much better due to what I was used to back then. The developers could reduce the amount of time it takes to complete each wave but increase the wave count to 10 instead of 5, and perhaps reintroduce the landing zone part, but so it's optional, but if you (and your entire team) manage to survive in the landing zone, you get extra prizes for it? I would really like that feature!

    The developers mentioned there will be a Phase 3 of Ops coming somewhere down the line in the future - we don't know when, but hopefully they will mention it in their upcoming livestream which is later next week. I would like this new phase of Ops to also add difficulty and other areas of the maps to place your gardens or graveyards. Enchanted areas similar to GW2 would also be nice. 🙂

    Elite bosses are quite hard to come by - so making them very likely to occur would be cool as well! 😃

2 Replies

  • @YetiKingGamingYT  Hey there! 🙂

    Having only 5 waves in each Ops game in PvZ: BfN is better for me because it's quicker BUT having 10 like back in GW2 would be much better due to what I was used to back then. The developers could reduce the amount of time it takes to complete each wave but increase the wave count to 10 instead of 5, and perhaps reintroduce the landing zone part, but so it's optional, but if you (and your entire team) manage to survive in the landing zone, you get extra prizes for it? I would really like that feature!

    The developers mentioned there will be a Phase 3 of Ops coming somewhere down the line in the future - we don't know when, but hopefully they will mention it in their upcoming livestream which is later next week. I would like this new phase of Ops to also add difficulty and other areas of the maps to place your gardens or graveyards. Enchanted areas similar to GW2 would also be nice. 🙂

    Elite bosses are quite hard to come by - so making them very likely to occur would be cool as well! 😃

  • About what you were saying, I was also going to say that the game developers could also possibly reintroduce the 4 difficulty levels for Ops Mode, Easy Difficulty, Normal Difficulty, Hard Difficulty, and CRRRRRAAAZY!! Difficulty... and for each Difficulty level, the amount of Coins and XP that players acquire throughout the match would be multiplied depending on what difficulty level they play on, If players play Ops on Easy Difficulty, Coins and XP earned through the match would only be multiplied x1... If players play Ops on Normal Difficulty, Coins and XP earned throughout the match would be multiplied x1.5... If players play Ops on Hard Difficulty, Coins and XP earned throughout the match would be multiplied x2... And last but certainly not least, If players play Ops on CRRRRRAAAZY!! Difficulty, Coins and XP earned throughout the match would be multiplied x3... Would you think that this is perfect? Let me know...

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