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I want Ops to have a lot more content available, such as difficulty, amount of waves, and so on. We have not heard much about Phase 3 of Ops and I hope that it will be announced soon, when it's release date is.
Character alternate abilities would also be nice in this game as well. Being able to mix up your abilities in the GW series was excellent, and I used that feature a lot!
@TheSprinter85 wrote:I want Ops to have a lot more content available, such as difficulty, amount of waves, and so on. We have not heard much about Phase 3 of Ops and I hope that it will be announced soon, when it's release date is.
Character alternate abilities would also be nice in this game as well. Being able to mix up your abilities in the GW series was excellent, and I used that feature a lot!
I was against this idea initially (some of us talked about it during Picnic) but it’s grown on me due to many factors with the game and its current state.
Now, I say bring on abilities and primary weapon upgrades/alternate choices for elemental weapons such as Ice, Fire, Spore Mist, etc. Don’t care for detonation characters unless they’re better balanced than GW2 but at this point, I have many ideas that could be implemented temporarily.
(Keep throwing stuff at the wall and something will stick.)
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