Forum Discussion
@Iron_Guard8I feel like they would drop the bfn classes because some of them arent even that interesting from a gameplay standpoint: electric slide literally uses a scientist ability but retextured, snap dragon outside of abilities is just a fire chomper with more range and lacks the ability to actually kill with fire, wild flower and tv head are just ai reskins and arent very unique outside of a broken spawn system which guts the flow of combat, acorn just feels like a busted imp, 80s without abilities is just diet hanzo, space cadet is just acorn but more broken, and nightcap absolutely fails at being a stealth character. Heck most of the redesigns in bfn feel like they're chasing the glorified and overrated vision of overwatch heroes and it just dosent work.
Battle arena had no players online and ranked was practically unplayable and the rewards arent worth it so it would most likely be left behind as well.
Sprinting is redundant if the base speed is enough: look up halo 2 vs halo 5 mobility comparisons and the sprint speed is literally just halo 2 walk speed lol.
Also if they remove sprinting then the game should movement-oriented because of the abilities and that's how you get around in Turf. I wouldn't want base-speed to be high, doesn't sound fun, I'm picturing Overwatch esports lol.
But yeah to answer OP's question. I don't think this is the last PvZ shooter. I think they're going to come back in a few years. It will probably incorporate GW and BFN mechanics and ideas. Hopefully they don't go with innovation for the sake of it and do something that the majority of the playerbase will enjoy.
- stukapooka6 years agoLegend@shurikeninja Yeah looking back most of the gw abilities helped with mobility such as rocket leap, jackhammer, warp, tackle, burrow, hyper, stacking walnuts, and super jumps out of combat to move around faster combined with the teleporter system which made combat more fluid in the map.
About Plants vs. Zombies™ Franchise Discussion
Recent Discussions
- 2 hours ago
- 4 hours ago
- 4 hours ago
- 4 hours ago