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Multi-shuck is in competition with Super Pea Jump for worst ability in the games. Multi-Rocket is good, but multi-shuck is not, and the projectiles are so, so slow.
The basic ability is great and, like the ZPG that it is very similar too, has a windup to warn opposing players.
BfN does tend to mess with things that were fine, and not stuff that needed work (like giving Imp Punt some wind up or other warning so plants can evade).
@Iron_Guard8Mutli rocket is good because it doesn't have projectile spread and massively increased splash damage that the regular zpg lacked even if it has less damage.
Bfn corn in general makes me think wth they were trying to do with the character given that he's worse than soldier in literally every way.
Bfn really screwed with a lot of powers but like you said didn't actually fix what was broken. They gave scientist 3 insta warps, citron can Insta dash 75 damage, and imp had no z mechs death but turret modes lost their resistance and shuck shot has a longer base cooldown than zpg for no real reason. They did the same damage and had the same cool down in gw2 so I don't get why they tried to massively change it now.
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