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Anonymous's avatar
Anonymous
10 years ago

After 150 hours it's time to call it quits

It's been fun ...kind of

I've unlocked all the characters a week ago. Maxed all the ones I care to use. What's left to do? It should be pvp but I'll talk about that later. I'm not sure if collecting 6300+ stickers was designed to keep players around but if it was, it's the wrong approach, especially considering a large majority of them are recolors of skins.

A large majority of my time was spent in turf takeover. I've won many games as plants and zombies alike. That being said, defending is just way too easy once you know what you're doing especially for zombies.

Some of the older characters feel like just that, old. Take cactus for example and compare her to her zombie counterpart, deadbeard. Enough said.

Maps are just much to cluttered. I'm not sure why the team decided to take what worked in gw1 and flip it to its opposite. The maps in the first game were stellar. They made sense, they were fluid, there wasn't some random obstacle in your way on every turn. This poor map design is especially evident in Zomburbia. Out of the hundreds of games I've played on turf take over, this map is the worst of all. It's far too slanted for the zombies. There's too many houses to jump on top of and camp and even if you manage to hit a few of them off, they'll be right back up there after they spawn.

The general imbalance and Inconsisties of pvp is what really drove me away. People seem to think that if plants can win sometimes then the game is balanced. Ideally it should be 50\50 and I can tell you from experience that is simply not the case. Plants are very well designed. They all have their niche roles to fulfill which encourages team work and coordination while the zombies are just overloaded with versatility, eliminating the need for a balanced team comp. I'm noticing plants are finally catching on to stacking whatever the best class is in this case, corn. Every game now has 5-6 corns and why not? It's a great class and it's fun.

There is absolutely no team matchmaking system in place to balance teams. Which tells me they know a large portion of their players aren't all that concerned with competitiveness as they are with silly characters and sounds and a color saturated map to be silly in. In any competitive shooter, there needs to be a way to organize teams fairly so no side is stacked to high heaven. Adding a simple pvp leveling system aside from the regular levels would fix that, match people up based on experience.

The backyard was a nice feature and it is far better than sitting in a lobby. So props on that.

The game just kind of lost its charm. And that sucks because I had no intention of quiting anytime soon and I was kind of excited to collect all the stickers, especially since I almost have toxic brainz. But I can't wait around and play a horribly balanced game for 2 weeks in the hopes that they fix things little by little. And even if they do manage to achieve perfect character balance, which anyone knows is impossible, there's still the issue of maps and how easy it is to defend.

The worst part is that turf takeover is the best pvp mode. If you think the balance issues are bad, go play gnome bomber or vanquish, you'll quickly find out just how much better the zombies are. That is, if you can even find a match since those game modes are largely barren now.

Paragon gets released for early access on Friday. Looks like I'll be moving onto that game for the spring/summer.

10 Replies

  • Anonymous's avatar
    Anonymous
    10 years ago
    Finally someone who was able to put everything wrong with this game in simple words, sorry to see you go. I hope you have fun gaming somewhere else.

    Cheers mate.
  • Anonymous's avatar
    Anonymous
    10 years ago
    Yeah I have party rose. Not a fan of any of the party variants. I don't get the appeal.
  • You sound like one of my friends who rushes through all the content, unlocks everything and just completely ruins the experience for himself.

    Good riddance.

  • Sages, you're a great big muppet.

    The guy is absolutely right, I've posted the same thing in my thread with suggestions and improvements and again, I've spent around 100-150 hours online too.

    My rule with any game is play until I no longer have fun, and if one side is ridiculously overpowered compared to another then whenever you're on the gimped side it's an endless struggle.

    Before you go, please could you take a look at my thread 'Plants Suck' and fast forward to Page 5 where response to the devs is? It might encourage you to stay if you could give input, and if some changes were designed.

    Edit, got the link for you...

    http://answers.ea.com/t5/General-Discussion/Plants-Suck/td-p/5229408/highlight/false/page/5

    I don't know if you're on the PC or PS4 but I was reading some of your forum replies here and you're pretty clued up. Stick around man, you know this is a really great game, and the developers want to balance it with our input. If all the good ones leaves it's just going to be little kids and trolls left.

    Stay man, we need to support 🙂

    *Edited spelling mistakes

  • Anonymous's avatar
    Anonymous
    10 years ago

    That is the thing about online-orientated games... They get boring quickly. In my opinion, you may be playing sessions for too long and easily racking up play-time. Just take every game easily, sit back if you like and enjoy the scenery. Enjoy the jokes and puns and whatever PopCap decided to paste around the maps. Open voice chat (if you are daring enough) and spark up a mutual conversation if you can. Grab a friend if you can and laugh your way through whatever things you want to do. Games are better with company.

    Or just take a break. Come back later and breathe it back in with a bunch of new updated variety packs. Sorry but I can not really give good advice but I wish you a nice month or so. Personally, I just limit myself to 2 hours the max (though usually go a bit over-time Gnomiverse grinding) to stop me getting too bored.

  • Anonymous's avatar
    Anonymous
    10 years ago

    The old characters feeling "old" is not a strange complaint. And I feel the same way. They didn't bring them into GW2 with the love and care that they deserved. Instead we got all the new variants outclassing them in just about every way. Official critics have said the same thing. This is what IGN said in their review of the game:

    "Feeling Wilted

    Then there’s the original set of four characters on each side, but they’ve been in short supply in online matches thus far for good reason; short of the healer class, there’s little beckoning a return to Garden Warfare’s founders when the new classes have so many more interesting things to do."

    And it's a negative bullet point in their final assessment of pros and cons for the final review score. It's actually the truth. There may be a few excepts like maybe the Fire Chomper, but the new definitely trumps the old, making for a very short list of desirable characters to play as. I hope in time they'll figure this out to be true and work to bring them back to their past glory. 

  • exactly OP i returned my copy of the game and got my money back unlike the squeekers im speaking with my wallet if pop cap refuses to balance there game out right then ill just keep my money and wait til the game is like 20 bucks and buy it back ONLY if by then they have there heads out of the collective * first it was plants that were op now its zombies its obvious pop cap doesnt know * about balance the first game wasnt 100% balanced but at least games were even and based completely on player skill not what op character everyone is spamming 

    on top of that the time it takes to get a non infinity time legendary character is * insane! i hearing people having to spend upwards of 40mil coins just to get 1 complete set and they went and nerfed the party characters into the ground that there not even worth playing anymore so again when they figure out how to * balance there game then i guess both of us are going to stay far away from this pile of * as we can

  • 1cey's avatar
    1cey
    10 years ago

    Bad maps, poor balancing, very fast decrease in population and only one game mode that anyone plays.  I loved GW1 which is the only reason I purchased another EA game. After sim city, the overpriced what should have been a DLC game Hardline and Starwars battlefront. I swore off EA but I decided to give it a chance.  There is to much wrong and not enough right.  Do i love, the sillyness of the game of course, the unique characters yes.  But in pc there is zero communication.  I mean really still have not fixed the VOIP.

    Its not fun, its just frustration back and forth one side is always better by a large margin, and players abuse OP characters because this game is built to do so.  Look at rose, it was so abused because people want points to unlock cards, its how the system is built, more points, more coins, unlock more packs.  So you play what gives you the most points which is the OP characters.

    Im gonna have to go find something else and maybe in a month see if this game has evened out and hopefully the population does not decrease faster then Titanfall or Evolve.  

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