Forum Discussion
Same exact thing here. I found myself running after super low health opponents literally chasing them for long periods of time and just couldn't land the shots, some of it may have been a skill related issue but it was happening so much. That being said I don't know if this is the intended style of play the devs are going for or not.
Also the ttk with most characters is to high and with the shoddy aiming is so frustrating to land the kills. I would of loved to know the whole conversation behind this game and why they chose to release it the way it is compared to previous titles. Also i find this game less complete with less characters you can level up and master. I wish they would add some sort of sub class for each character to add ability/weapon variety.
I dont know it just feels more of a shell of a game tbh.
- 6 years ago
https://trello.com/b/x7uUvrqG/pvzbfn-tracker
This is still an ongoing fix/is in Tuning and wasn’t fixed in the last patch.
See the sticky for Trello explanation and perhaps check that before reporting an issue?
EDIT:
- 6 years ago
I don't know, I still think it's a legitimate topic to discuss since they did implement a phase 1 in the patch.
- 6 years ago
It’s so much more than that, but I do agree. There is just so much wrong with this game that I don’t even know where to begin. Aiming along with the individual hit boxes of each character is a nightmare. Damage sequencing is so completely broken that precision aiming is worthless unless it does MASSIVE damage (fully charged 80’s hero who still does a small amount of splash damage). The character delays/animations only add to the unresponsiveness of actions one is trying to perform. I constantly find myself needing to hit my actions multiple times to get them to engage. Area damage is inconsistent to say the least, it renders imp punt worthless. Area effect moves such as the Roses goatify are easily negated with the scientist teleport. It will actually hit someone and start the process of goatify and then nullify after the teleport. I can go on forever but I imagine everyone gets the point. This game wasn’t ready for release and was rushed with the intention of fixing it after release.