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The biggest problem i have with Scientists now is the Sticky Explody Ball. It allows the Scientist to abandon his healing once again and even cover ground he can't even see.
And once thrown behind an opponent like a flower, they will walk right into it to receive 50-100 dmg. So it can be even less than 3 hits to vanquish someone.
And then these balls have terrible hitboxes and way too much HP. I've had it so many times, that i stood there for 10 seconds shooting at a Sticky Ball that was in the way, only to see a blind team mate walk right into it.
@Berit wrote:
Then please tell me how to deal with a Scientist that is SUDDENLY in your face! Because that basicly usually how it is. Thats where the problem is.
As Chomper you just Goop Spikeweed/Burrow. As Pea you immediatly go into hyper you hear the Teleport.
As Citron you can Ball up and speed away/into him or EMPeach him. As Corn you Husk Hop away or take him out with it.
As Rose you just Goatify him. As Torchwood you just roast him with the fire breath.
Only as Cactus and Sunflower you will have a hard time. The Cactus requires precice aim and Nuts/Potao Mines.
The Sunflower is most likely dead if the Scientist has full health. But a Heal Flower and the armor from Solar Flare Beam can help.
stickies do 50 dmg. they're not much of a problem.
- 9 years ago
Thats like saying a Rogue in Wow deserves the kill because he suprised you.
50 is alot of dmg.
- 9 years agoIn all honesty if certain Scientist variants are allowed to get you at Point Blank range your chances of surviving are, at best, 50/50 with some characters and worse with others.
Not to be rude but the key to surviving a Scientist attack is to keep good situational awareness; don't just charge around, pause to look around for enemy locations and pay attention to audio cues.
While I get vanquished by Scientists who manage to sneak up on me by stopping occasionally to check my situation and surroundings I'm able to vanquish them quite often before they see me or before they can reach me.
I know it's really easy to just fall into the rut of Spawning and then immediately charging off towards the enemy but you can really improve your survival time by taking the occasional moment to look around and also listen.
One of the benefits of investing playtime with both the Plants and the Zombies and not favoring one class is that you can get really familiar with the sounds associated with each one.
I've been saved numerous times because I heard the launch sound of a Soldier's Rocket Jump which told me one was camping up high to the side of me, or the giggle of an Imp running around to flank me. There is not a single character who moves silently- every one giggles or grunts or mutters to themselves as they move so if you can't see them coming sometimes you can hear them.- 9 years ago
Thankyou for the advice, but the Scientists that has usually killed me are running around shooting wild around just massacre everything they see. One example is the forest area in Zombopolis. They love to run around, and its not me ( can only speak for myself ) running off into enemy line.
Tbh I usually dont see the Sci. if I go offensive. They are mostly killing us when running around among us. And it seems often they arent taken out because there is basicly no time because they suprise ppl and kill them so fast.
I know the sound of the teleport. Heard it many times. But by the time you hear it its usually to late. I do try to keep eyes everywhere.
Still it remains that the Sci. imo should not have all these abilities. Mainly because he is designed to be a healer. If he is to keep them then they should buff how fast the Sunflower
kills players.Her Sunbeam is out of the question, it roots you and you are an easy target. If she wants to kill someone then she has to empty pretty much her whole gun into someone.
Im sure sunflowers would love be more offensive.
This is a very common sight. And it shouldnt look like this. How often do you actually see Sunflowers on 3/4 ?
I for sure usually see these guys than a flower.
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