Forum Discussion

Anonymous's avatar
Anonymous
10 years ago
Approved

Artificial Extension of Life?

I've brought this up in a wall of post in the past, but I figured I'd bring it up again since I've noticed a ninja nerf in the coin output from the Garden Ops mode.
Since the patch, it's obvious that the party rose is unobtainable. I've also noticed that the two legendary zombie characters from sticker packs have also eluded me. (5 million coins?) I'm not sure if they're imossible to get, but I'd say they're pretty close.
I've been slowly coming to the realization that they're artificially extending the life of this game. I think they realized that people were unlocking everything too quickly. Just about all of the secrets in the game were out a few weeks after it was released. (The way the internet works, when one person learns it, we all do.) I, personally, had 25% of the stickers around the first patch release, and I didn't play nearly as much as the hardcore PvZ players.
By making the Party Rose (and other legendaries) impossible to get, reducing the coin outputs (25-30% less per game), and whatever other ninja nerfs have gone on, they've slowed players down from completing their collection of stickers.
It's sad, but I'm guessing this is why these changes are not being addressed by any of the community managers here. Because they are intentional. Thoughts?

4 Replies

  • Anonymous's avatar
    Anonymous
    10 years ago
    Approved

    Do not forget "slowly releasing new content" such as game modes and maps rather than getting it done right away. Sure, it takes time but delaying the release would definitely be an artificial extension of this game's life.

    Well, the amount of bugs (and imbalance) are kind of bringing it down already so I honestly want to see where this game goes.

  • Anonymous's avatar
    Anonymous
    10 years ago
    Approved
    I don't think slowly releasing content is really artificially extending the life of the game. Most of those releases are pre-planned. Most people don't realize that the "DLC" for most games is already completed before the game was even released. There's just a few tweaks that need to be made to them. I laugh a little bit at the people who try to come up with "ideas" about future content. *Spoiler Alert* It's already done.
  • Party Rose being unobtainable isn't in anyway extending this game, that's a bug.

    Now the Legendary drop rate being reduced is definitely apparent since the game's release and you can blame the coin glitches for that. Now normal players have to slog through and pray to RNGesus that they get one.

    So that definitely have extended the game to the completionist and it's already been said they are not going to up the rate on the latest dev stream. So you best start grinding.


  • @VoltScience wrote:

    Do not forget "slowly releasing new content" such as game modes and maps rather than getting it done right away. Sure, it takes time but delaying the release would definitely be an artificial extension of this game's life.

    Well, the amount of bugs (and imbalance) are kind of bringing it down already so I honestly want to see where this game goes.


    Also the delaying bug fixes to ship them with full on patches thing, seriously wish they would stop doing. They can take all the time they want or need with new content just release bug fixes and minor balance changes more frequently.

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