Astronaut deserve a buff
These days i'm still noticing people COMPLAIN 24/7 Scientists.
To be honest i'm playing recently this class, and i don't even bother myself to explain why this class is useless right now, although the problem could just be the citron spam, but i'm not sure, except at getting carryed, which ofc seems to be justifyed by this magic word called "support".
So we've come into a strange situation, when chomper and scientists, i compare these two, because they have a similiar gameplay for many aspects (at least.. close-range scientists, those who matters) we blame chompers to be weak at assassin people and scientists too strong.
Don't even try to tell me that most of scientists have a ranged weapon, because if you use that, and no-one trade you back, means you're playing against a team of dumb sleepers ,or simply autistics... or Corn players, which is the same, well if you snipe with it, good job, but you could just have played a Deadbeard and having more profit.
So since everyone on this community hate a lots Scientists to be seen as an assassin character (and not a support, TLDR, he's not) Why don't make Astronaut enough strong as a Sunflower?
He lacks a good reticle, a good hitbox (to make easier to hit) and maybe a little bit damage.
He's the one that fits the perfect role of "stay back, heal and revive as much as possible, don't rush in people faces, do more damage than you can" much similiar to sunflower. So since his gameplay.. is not toxic, and when i say toxic i mean something that doesn't really frustrate you, why can't we just address people to play a role that is officially accepted by everyone in this community?
Selfish scientists not giving a **** to allies will not totally solved, but a small buff that help people to play the support role you really like, can improve the situation.