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I'd rather have new plants and Zombies, if they spend time making variants, then we won't get new interesting classes.
if you want same old game go play GW or GW2 this is pretty much a reboot. don't like it? don't play it. The game has plenty of balance issues and bugs to fix. so stop nagging about previous games.
- 6 years ago
You do realize how long it takes to make a new character instead of transferring over old codin used for the old variant
- 6 years ago
@CornhubOfficial wrote:You do realize how long it takes to make a new character instead of transferring over old codin used for the old variant
You do know you can just play PvZ GW2 right?
- 6 years ago
You know, I'm tired of EA not listening. I like the perks system, but there are not enough perks. They could even make perks to emulate character variants. For design space, there would be 8 upgrade points and 15 promotional levels, with faster experience earning.
Sample variants:
Vampire Flower: Sunflower's primary weapon heals 75% of the damage it deals. Damage is increased, but so is dropoff. Unlocks at Elite I, costs 5 upgrade points.
Flame Brainz: Super Brainz attacks slower, but lights enemies on fire. Unlocks at Specialist II, costs 4 upgrade points.
S.H.R.imp: Imp shoots and reloads faster. Unlocks at Super Elite I, costs 3 upgrade points.
Mob Cob: Kernal Corn's shots become piercing. Unlocks at Advanced III, costs 2 upgrade points.
Please do some of these EA, and fix your game first. We don't want a game broken even more. Another suggestion: set up servers WITHOUT the new upgrades in addition to servers with, so players who don't want to playtest don't have to.
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