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Aeternus_EA
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5 years ago

Battle for Neighborville May 26 Patch Notes

Reminder that downtime today will be from 11AM - 2 PM PST

Here are the Patch Notes for Today's Update

Patch Notes

  • New Turf Takeover Map:  Tourist Trap Island
  • New Super Brainz Legendary Upgrade: Brainium Basher 9001 (The Final reward in the July Festival)
  • Updated Landing Page and Onboarding Tutorials
  • Added AI backfill to multiplayer games
  • New Item Bundles have been added to Rux.
  • The Revive Stat has been updated to count for all players who participate in reviving an ally, not just the first player who begins reviving an ally
  • Sprint speed increased and characters can strafe faster
  • Fixed issues with explosions going through walls
  • Fixed an issue where the Trolly Message constantly plays (in Giddy Park)
  • Fixed the Wizard Gesture
  • Fixed Broken Reloading animations
  • Fixed the Piercing Power upgrade
  • Fixed the Wizard’s invincibility bug
  • The two-headed dragon upgrade comes back to players who unlocked it
  • Fixed the bug where Thorn apart wasn’t keeping orbs after being revived
  • Made the Battle Arena groups more random
  • Fixed the Super Brainz not being able to use shield depending on your aim setting

Detailed Character Notes

Common

  • Sprinting
    • Increase speed multiplier 1.425->1.5x
  • Movement
    • Increase strafe speed multiplier 0.8->0.95x
    • Increase backwards speed multiplier 0.5->0.75x
    • Decrease in air speed 8.35->7.75 m/s
    • Add in air deceleration
  • Revive
    • Can now be canceled
    • Increase area that an ally can be revived 4->4.5 m
    • Increase mobility when reviving, speed multiplier 0.5->0.65x
  • Explosions
    • Change explosion distances on all character abilities so min damage does not go through walls
    • More details below (in character specific notes)
  • Melee
    • Chomper and Super Brainz melee attacks are now considered critical damage so they can earn critical vanquishes
  • Upgrade Hard Target
    • Increase speed multiplier 1.15->1.25x
    • No longer stacks with Sunflower’s Quick Egress upgrade

Peashooter

  • Pea Cannon
    • Switch to automatic fire
    • Increase blast radius 3->3.25 m
    • Increase shockwave radius 3->3.25 m
  • Chili Bean Bomb
    • Increase blast radius 5.5->8 m
    • Decrease shockwave radius 10->8.25 m
  • Pea Gatling
    • Allow camera manipulation during rooting animation
    • Increase blast radius 2.75->4.75 m
  • Pea Suped
    • Fix speed multiplier not getting applied, increase speed multiplier 1->1.1x
  • Upgrade Last Ditch
    • Fix the issue with damage multiplier only being applied to direct damage
    • Increase damage multiplier 1.3->2.76x
    • Decrease equip cost 3->2
  • Upgrade Homing Pea
    • Increase lock distance 25->35 m
    • Increase starting turn angle 15->35°
    • Decrease lock angle 0.5->0.45°
    • Increase time to establish lock 0->1 sec
    • Increase release time 0.1->0.25 sec
    • Increase equip cost 2->3
  • Upgrade Explosive Gatling
    • Increase blast radius 2.75->4.75 m
  • Upgrade Escape Roots
    • Now triggers only for hero vanquishes (Foot Soldier, All-Star, Scientist, etc)
    • Removed downtime between reapplications
    • Increase speed multiplier 1.3->1.5x

Chomper

  • Chomp
    • Switch to automatic fire
  • Spikeweed
    • Now ensnares Captain Deadbeard during Barrel Blast
  • Burrow
    • Decrease target height reach 4.24->2.5 m
    • Increase underground speed multiplier 2->2.25x
    • Speed is now normalized in all directions 
    • Fix the issue with zombies being turned into goats right before they are eaten
  • Grody Goop
    • Increase initial damage 35->45
    • Increase tick damage 1->4
    • Increase ability refresh time 9->10
  • Upgrade Well Fed
    • Fix underground speed to match regular Burrow
  • Upgrade Dirth Bath
    • Fix the issue with speed burst not getting turned off on Chomper being vanquished
  • Upgrade Halitosis
    • Increase blast radius 0.46->2.25 m
    • Increase shockwave radius 1.5->2.5 m
  • Upgrade Vampire Spikeweed
    • Fix the issue with Spikeweeds placed from Symbiosis upgrade not granting health

Kernel Corn

  • Shogun Guard
    • Decrease recoil when aiming
    • Increase drag start distance 30->40 m
    • Increase drag end distance 60->70 m
    • Increase final velocity post drag 400->420 m/s
    • Increase gravity of projectile -10->-36 m/s
  • Husk Hop
    • Decrease shockwave radius 4.51->3.75 m
  • Shuck Shot
    • Increase blast radius 3.5->4.75 m
    • Decrease shockwave radius 7.5->5 m
  • Upgrade Super Spin
    • Add VFX treatment to show when the upgrade is active

Night Cap

  • Spore Strike
    • Increase damage 17->18
    • Decrease width of projectile 0.95->0.5 m
    • Decrease dispersion, angle increase per shot 3.6->3.2
  • Fung Fu
    • Increase final blow blast radius 3.2->4 m
    • Decrease final blow shockwave radius 7->4.25 m
    • Decrease windup duration 1.25->0.8 sec
    • Increase speed multiplier 0.8->0.9x
    • Increase radius of crit damage area 3.2->4.5 m
    • Decrease gravity multiplier 0.5->0.8x

Cactus

  • Potato Mine
    • Increase blast radius 2.5->2.75 m
    • Decrease shockwave radius 3.75->3 m
  • Big Bulb Barrage
    • Increase blast radius 2->3.25 m
    • Decrease shockwave radius 4.5->3.5 m
  • Upgrade Pressure Point
    • Decrease blast radius 5->4.75 m
    • Add shockwave radius 5 m

Snapdragon

  • Flare Ball
    • Increase blast radius 0.65->1.25 m
    • Increase shockwave radius 1->1.5 m
  • Blue Blazes
    • Decrease blast radius 3->2.35 m
    • Decrease shockwave radius 4.2->2.6 m
  • Upgrade Radiate
    • Increase blast radius 1->2.75 m
    • Increase shockwave radius 1.9->3 m

Citron

  • Juice Cannon
    • Increase damage per projectile 2.6->3
    • Increase damage of muzzle blast 2.2->3
    • Increase total damage per shot 10->12
  • E. M. Peach
    • Can now cancel Space Cadet’s Gravity Smash
    • Can now destroy Engineer’s Bullhorn Swarm
    • Can now cancel All-Star’s Sprint Tackle

Acorn & Oak

  • Sap Trap
    • Increase blast radius 2.5->3.25 m
    • Remove damage from shockwave
  • Invoke Oak
    • No longer immortal for a few seconds after transformation
  • Wood Grief
    • Increase blast radius 2.25->3.25 m
  • Super Sap Trap
    • Increase blast radius 3->3.25 m
    • Remove damage from shockwave
  • Roll for Damage
    • Remove damage from shockwave

Sunflower

  • Sunbeam
    • Increase damage 9->10
    • Allow camera manipulation during rooting animation
  • Heal Beam
    • Fix the issue with Sun Pulse being interrupted when activating Heal Beam
  • Upgrade Quick Egress
    • No longer stacks with Hard Target upgrade
    • Decrease speed multiplier 1.3->1.25x
  • Upgrade Full Bloom
    • Fix the issue with incorrect heal rate

Rose

  • Arcane Enigma
    • Strafe multiplier 1->1.5x
    • Backwards 1->1.5x
    • Decrease speed multiplier 2->1.5x
    • Normalize speed multiplier in all directions at 1.5x
    • Decrease slowdown when receiving damage, speed multiplier 0.4->0.55 
    • Earn reduced XP for applying speed boost to AI allies 10->1 XP

Foot Soldier

  • Z-1 Assault Blaster
    • Decrease damage 6.1->5.67
    • Decrease accuracy when moving and jumping
    • Increase gravity -10->-36 m/s
  • ZPG
    • Increase blast radius 3->5 m
    • Decrease shockwave radius 7.5->5.25 m
  • Upgrade Liftoff
    • Decrease blast radius 4->3 m
    • Decrease shockwave radius 5->3.25 m
  • Rocket Leap
    • Decrease equip cost 3->2
  • Upgrade Rapid Fire
    • Decrease max rate of fire 700->680
    • Decrease increase rate per shot 6->5 

Imp

  • Imp Blasters
    • Decrease damage 4.95->4.5
  • Missile Madness
    • Decrease blast radius 6->2.8
    • Decrease shockwave radius 6.02->3.05
    • Fix the issue that Mech death was not stopping Missile Madness
  • Explosive Escape
    • Decrease inner blast radius 14.9->7.5 m
    • Decrease outer blast radius 14.9->14.75 m
    • Decrease shockwave damage 40->15 m
  • Bionic Bash
    • Decrease refresh time 15->10 sec
    • Decrease shockwave 6->5.75 m

Super Brainz

  • Alpha Better Shield
    • Fix the issue with aim setting “Toggle Aim” not working with shield
  • Turbo Twister
    • Increase damage per hit 13->16, for a total damage increase of 104->144
    • Increase speed multiplier 1.35->1.4x
    • Increase max damage range 2.75->4.25 m
    • Increase min damage range 6->7.5 m
    • Increase refresh time 14->18.5 sec
    • Increase active time 1.25->1.55 sec
  • Hyper Jump Thump
    • Decrease victim launch radius 12->10 m
    • Decrease blast radius 8->6 m
    • Decrease shockwave radius 10->6.25 m
  • Super Ultra Ball
    • Decrease refresh time 20.5->17.85
    • Decrease blast damage 50->25
    • Increase blast radius 3->5 m
    • Decrease shockwave radius 8.5->5.25 m
    • Return character control sooner after Ultra Ball has been unleashed
  • Upgrade Typhoon
    • Knocks enemies upward on each hit
  • Upgrade Speed Bag
    • Fix the issue with duration not resetting properly on each vanquish
    • Fix the issue with speed increase not stacking properly
    • Add VFX treatment to show when the upgrade is active

80s Action Hero

  • Bow Blaster
    • Increase full charge blast radius 2.5->2.75 m
    • Decrease full charge blast radius 3.5->3 m
  • Dynamite Dodge
    • Increase blast radius 3->4 m
    • Decrease shockwave radius 5->4.25 m
  • Rocket Ride
    • Increase blast radius 1.8->2 m
    • Decrease shockwave radius 4.75->2.25
  • Can’t-Miss-ile
    • Increase blast radius 1.5->1.75 m
    • Decrease shockwave radius 2.25->2 m
  • Upgrade Leg Day
    • Fix incorrect refresh time

Electric Slide

  • Funky Bouncer
    • Fix pull range by increasing radius 2.5->3.85 m
  • Disco Tornado
    • Decrease blast radius 5.6->5.5 m
    • Increase shockwave radius 5.7->5.75 m
  • Upgrade Amplification
    • Fix pull range by increasing radius 3.5->6 m
  • Upgrade Malfunction
    • Decrease blast radius 5->4.75 m
    • Add shockwave radius 5 m

Captain Deadbeard

  • Barrel Blast
    • Decrease shockwave radius 7->5 m
  • Anchor’s Away
    • Switch cancel buttons from interact to ability button
  • Eggsplosion
    • Increase main egg blast radius 4.5->5 m
    • Decrease main egg shockwave radius 10->5.25 m
    • Decrease cluster egg shockwave radius 5->2.5 m

Space Cadet & Space Station

  • Cosmo Shot
    • Increase time to establish lock 0->1 sec
  • Gravity Smash
    • Decrease blast radius 4.3->3.5 m
    • Decrease shockwave radius 4.5->3.75 m
  • Station Inflation
    • No longer immortal for a few seconds after transformation
  • Hands-On Torpedo
    • Decrease shockwave radius 4->2.75 m
  • Crater Maker
    • Fix the issue with passengers zoom transition being really slow when Crater Maker is active

All-Star

  • Imp Punt
    • Increase blast radius 3.2->4.5 m
    • Decrease shockwave radius 5.5->4.75 m
  • Sprint Tackle
    • Decrease contact explosion 4.25->4.15 m
    • Remove the camera lock after the first couple frames of dash
  • Dummy Shield
    • Fix deploy check so Dummy doesn’t end up on the other side of a wall

Scientist

  • Steam Blaster
    • Fix the issue when using Heal Spray that was resetting weapon delay
    • Fix the issue with the tombstone screen showing the incorrect weapon name
  • Upgrade Wormhole
    • Increase range 22.5->27 m
    • Fix the issue with sprint being canceled
  • Upgrade Dolphin Blasting
    • Add VFX treatment to show when the upgrade is active

Engineer

  • Concrete Launcher
    • Decrease shockwave radius 3.2->2.75 m
    • Switch to automatic fire
  • Bullhorn Swarm
    • Can now cancel Snapdragon’s Swoop Slam
  • Double Time
    • Strafe multiplier 1.04->1.5x
    • Backwards 0.5->1.5x
    • Decrease speed multiplier 1.8->1.5x
    • Normalize speed multiplier in all directions at 1.5x
  • Upgrade Seismic
    • Increase knockback area dimensions, length 4->6 m, width 2->5.5 m
    • Decrease time between knockbacks after landing 2->0.5 sec

Wizard

  • Co-Star
    • Vanquish 50->15
    • Starz Align Vanquish 50->15
    • Assist 10->5
    • Starz Align Assist 25->10
    • Fix the issue with Wizard being forced out of Co-Star and falling off the map not attributing a vanquish to the player who forced the Wizard out of Co-Star
    • Reduce XP reward for vanquishes and assists
  • Shooting Star
    • Decrease blast radius 1.9->1.8 m
    • Increase shockwave radius 2->2.05 m

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