Forum Discussion
So.. Another Z-Mech nerf?. Well then, as if it wasn't quite useless enough so far before.. Now its x2 and Imps no longer can use an ability by how useless it is now.. Oh and of course, Imp's damage nerf... Listen, why don't you buff Z-Mech's Robo-Laser then?.. Oh right, "The Mech just does so much damage"
I'll admit that I'm happy with some changes but Really?.. Automatic Engineer?.. Well seems like Engineers spawn trapping plants on certain maps will now be an even better nightmare.. But pretty happy E.M.Peach is now a counter to Bullhorn Swarm.
The Revive Change? Honestly 11/10, It was needed and will encourage multiple players to revive an ally now, I'll actually thank the team for that one.
Bye bye Rose farming method, Never liked you.
Wizard's Co-Star XP Nerfs?.. Why?.. No really, why? If it was because of Ops then.. I guess ok?.. Sort of?.. Not really, Wizards won't Co-Star as often as they used to because of that... but hey, 2-Headed Dragon is back so.. yay.. Sort of. Now if it was for PvP... Eeehhhhh........ Bad move.
Sprinting Buff?.. Then why nerf it in first place before then if it was going to get buffed in the future...
AT LAST SCIENTIST'S RAPID FIRE TECHNICE IS GONE!
Also, honestly should of reworked Foot Soldier's Rapid Fire... Seriously, why does Kernel Corn's have a requirement for his' to activate but Foot Soldier's is active 24/7 by simply shooting?.. Seriously, why does one require skill to activate but the other one is active by simply firing, making it braindead?..
And also, What will happen to Face Bite now that Chomper always deals critical damage?.. Will it allow Chomper to deal even more damage if you go for the face or will it be left useless until its reworked?.. Hopefully its the first option.
Oh and lastly, wonder how long until some of these crazy buffs get switched into nerfs.