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stukapooka's avatar
4 years ago

Boss discussion: Sunflower Queen

Sunflower queen

Bfn description: BATTLE THIS ROYALE! This will surely age well.

The queen looks like a giant Mystic Flower, but with sharper petals, golden glowing petals, and is around five times larger, with white glowing eyes. Unlike other Sunflowers, her hands are spherical rather than flat.

Powers

Royal sun pulse: She fires a sun pulse which deals very high impact damage along with significant splash damage.

Vine Whip: Sunflower Queen's melee attack. Uses this attack twice in one sequence. Deals immense knockback.

Sun Gather: Sunflower Queen will root into the ground and soak up sun for a short time. After she is done charging, she is able to use Solar Cannon and a charged version of Vine Whip for a short while. Whilst she is charging up, she will open the leaves at the bottom of her stem, exposing a core similar to the ones on the Mega Flower that, when attacked, will cause the Sunflower Queen to take critical damage. This is the only way to apply crit damage to her in gw2.

Solar Cannon: Only usable when Sunflower Queen soaks up sun. She deals extremely high damage and fires a constant laser, similar to Sunflower's Sunbeam. 

Sunflower Aid: Summons 3 Mystic Flowers (regular Sunflowers in bfn) as support enemies. They will automatically begin to heal her and each other in addition to attacking enemies.

Health

Easy: 1300 HP

Normal 2000 HP

Hard: 2700 HP

CRAAAAAZY: 3400 HP

Gw2: She emerges from the ground and shows her weak spot like a pot belly before fully blooming her head and leaves and covering it. Her elite wave consists kf Mystic Flowers, Power Flowers, and Zen Cacti.

Bfn: She spawns Weeds, Wildflowers, and Peashooters to attack the player.

Once she loses a fourth of her health, she charges up, and becomes invincible. Sun spots appear around the map. More spawn every time a quarter of her health is lost. Every time one is destroyed, the timer refreshes. If the timer runs out, she heals herself. You have 10 minutes to defeat her. Failure to do so will result in a game over.



If you ask me she was butchered. Just look at her visual design. She lost the glowing figuring, crest lines, and her eyes don't even glow! It's just regular sunflower eyes now! Did they forget or just run out of time to add textures and effects to the character?

Gameplay wise she now gets crit damage when hit in the face in bfn, WHY? Why would you give her a perfectly executed weakness that also is her greatest strength and prioritizes hitting her with everything you got at the time. This phase mattered because her solar cannon would melt you if she fully charged.

Her elite wave is a joke since its another invincibility phase that is so easy you have to be really off your game to fail and her attacks and minions are a joke.

Deadbeard was one of the best classes to fight her in gw2 since he could harass her for range and bomb her during her summons to wipe out the mystics with cannon rodeo.

She appears in the backyard and her minions carry her as Giga Garg usually puts her down. Great when paired with Giga Torchwood.

In gw2 Sunflowers (whether or not summoned by the Sunflower Queen) have a tendency to prioritize her when choosing who to heal. She is the queen after all.

Despite being a sunflower she does not smile or heal.

In graveyard ops this is the only boss that appears when getting to the Landing Zone.

3 Replies

  • Her Solar Cannon made her so dangerous in GW2. Had to use terrain to block the beam, hopefully also allowing you to get an angle to attack with while avoiding her blast, but that wasn't always the case. As you point out, the BfN version was quite the surprise when I found out how weak it is in comparison to GW2. I honestly don't mind them nerfing that a bit, but it's trivial in BfN. 

    Taking out her Sunflowers was key in GW2, especially in super boss waves where you can get flooded with them as there are already sunflowers as part of the wave. Although encountering them in skirmishes in BfN could be worse, not because she's harder to fight, but because she can get healed and even overhealed, which is a frustrating experience at times. I don't get that issue as much in Ops.

    Her elite mode in BfN isn't amazing, and it reminds me of the free roam quest in Weirding Woods, but I don't hate it. It's a fairly easy one, but generally I find that people can understand what they have to do here, and they move quickly to do so.

  • stukapooka's avatar
    stukapooka
    Legend
    4 years ago

    @Iron_Guard8The solar cannon would melt you in higher difficulties and you had to wait until it ran out before trying to directly attacking her again but the weakness made it worth it as if you coordinate you can vanquish her in one go.

    Slightly nerfing some of the bosses wasn't a bad idea otherwise we'd still have gw2 super bean. Sadly Bfn overnerfed them and gave us dementia bean who hits with the force of a marshmallow. Ironic that there damage and attack frequency was nerfed in the game where ops has no perma death system.

  • Iron_Guard8's avatar
    Iron_Guard8
    Legend
    4 years ago

    Ah yes, Super Bean. That one will be interesting. The bug in BfN where his icon doesn't show up in Ops has led to some frustrating experiences as we try to find it and finish the final wave.

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