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Her Solar Cannon made her so dangerous in GW2. Had to use terrain to block the beam, hopefully also allowing you to get an angle to attack with while avoiding her blast, but that wasn't always the case. As you point out, the BfN version was quite the surprise when I found out how weak it is in comparison to GW2. I honestly don't mind them nerfing that a bit, but it's trivial in BfN.
Taking out her Sunflowers was key in GW2, especially in super boss waves where you can get flooded with them as there are already sunflowers as part of the wave. Although encountering them in skirmishes in BfN could be worse, not because she's harder to fight, but because she can get healed and even overhealed, which is a frustrating experience at times. I don't get that issue as much in Ops.
Her elite mode in BfN isn't amazing, and it reminds me of the free roam quest in Weirding Woods, but I don't hate it. It's a fairly easy one, but generally I find that people can understand what they have to do here, and they move quickly to do so.
- stukapooka4 years agoLegend
@Iron_Guard8The solar cannon would melt you in higher difficulties and you had to wait until it ran out before trying to directly attacking her again but the weakness made it worth it as if you coordinate you can vanquish her in one go.
Slightly nerfing some of the bosses wasn't a bad idea otherwise we'd still have gw2 super bean. Sadly Bfn overnerfed them and gave us dementia bean who hits with the force of a marshmallow. Ironic that there damage and attack frequency was nerfed in the game where ops has no perma death system.- Iron_Guard84 years agoLegend
Ah yes, Super Bean. That one will be interesting. The bug in BfN where his icon doesn't show up in Ops has led to some frustrating experiences as we try to find it and finish the final wave.
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