3 months ago
bugs in pvz heroes
the new update its full of bugs that make dificult to play or even imposible, some cards don´t work properly or the game crash. is it posible to have a new update fixing this problems? a list with s...
Can't zombot also softlock the game now too?
Saw that one in another thread. While I'm not adding anything to the list, I'm just adding the fact/problem that there's now a lot more stability issues as well as there being more impossible puzzle parties likely. This also comes from a different thread, as PvZH has a history of not fixing puzzle parties with updates. It's good to assume any daily challenge or puzzle party using gargantuars against the player is going to be a nightmare or impossible now.
Quaterly bonus: it added +4 as listed above, but another zombie made the bonus attack
After a update yesterday I saw the following bugs:
- rustbolt are playing 1 cost cards that turn into knights on the first turn without something prompting it. Then every zombie they play after that does the same
- nurse gargantuar isn't healing
- deep sea gargantuar: it isn't hunting and when I play another zombie, not only that zombie is gaining +1/+1 but deep sea too
-Nibble still heals the zombie hero and will ALWAYS conjure a gourmet card when used, regardless of if the plant died or not.
- Wizard gargantuar still evolve a dandom zombie
Yesterday's update brings a Fatal Bug :
When Zombie King in hand, the zombies entering field will turn into Knight(5/5, Armored2) and all other zombies in field will turn into Knights, whether or not the zombie is played/transformed/conjured. Even when you play a trick, the zombies in field will all turn into Knights, AS LONG AS THERE IS A ZOMBIE KING ON HAND!
This is really terrible and absurd, meaning I can freely play 1/5/5 Armored2 cards as long as I hold a Zombie King in hand.
Other bugs after yesterday's update:
- Nurse G. will heal the hero the same amount that it get hurt
- Deep Sea G. gets +1/+1 every time a zombie enter a line(including moved)
- Many of the original bugs in the first floor still exist.
But they all are not comparable to the Fatal Bug above,
IT TOTALLY RUINED THE ENVIRONMENT OF RANKING RACES!!!
I hope the PVZ team can fix it up as soon as possible. If we can't do that, to be honest, let's roll back the version before Dec.2024, OK? I think you know how terrible experience the plant players now hold.
Glad to see the fixing announcement today, proving the PVZ team is still working, especially when the Christmas is near.
Some remaining problems:
- Solar Flare superpower description hasn't changed after reverted. Mime G./Octo zombie also have the same problem.
- Nurse G. doesn't heal after attacking.
- Quarterly Bonus actually makes a zombie gains +4 strength rather than be changed to 4 strength as describe.
- High G. superpower still make the environments in plant hero's hand cost 1 less; after the update, it also reduce the plant trick cost by 1.
Among all the balance updates, I think Cross-Pollination is the worse. Because this trick does not seem so ... Solar. The older one making all plants on field strikethrough is an amazing design, discarding it seems to be a pity.
Hope everything gets better! And Merry Christmas in advance!
In fact: it is a random zombie doing bonus attack