Forum Discussion
Ultra Flying Fists, Super Ultra Ball, Reach upgrade, Hyper Jump Thump.
- 6 years ago@GutmanSca Hmmm your reply is my fault for not being specific.
What about these upgrades/abilities makes him broken? Can you explain per ability/upgrade what makes it feel for you that the character is broken- 6 years ago
His 80 dmg with little holding is a bit too much, especially when most heroes go right up to you and hold their punch instead of regular punching. They should nerf the dmg to at least 65, as that is Action Hero critical direct hit with him holding all the way. I would prefer for his Super Ultra Ball to be similar to SnapDragon, or Snapdragon’s ball to be more similar to Super Ultra Ball.
- 6 years ago@arit0824 I see your point and I kinda agree and kinda disagree and here’s why. I’ll just do ppl’s ‘it takes skill to land’ argument since it seems that that big hitbox takes skill to hit a person 😂. Since you have to charge it, it and if you miss it, you have wasted 1 sec before you can attack again. In that sec, some plants can already have you rezombiefying.
While I agree with it is, it takes almost no skill to land a hit with it. Unless you’re trying to snipe with it but why would you. The reason I find the 80 dmg too high is cause it’s in the same ballpark as deadbeard’s/80’s hero’s fully charged shot which also do 80-100. But basically one shot NC. Their shots take skill due to small hitbox of the projectile. Btw your wrong, 80’s hero does 75 dmg at least since you can one-shot a NC fully charged without headshot.
50 dmg (Snapdragon’s ball damage) is a little too low I’d say given the fact that 2 punches are 50 dmg and you can throw a punch faster after a punch than when you did the flying fist.
@GutmanSca lolz see my reaction to arit for flying fist. Ultra jump is NOT an insta win. Far from it unless the plant is already hurt. It does less than 75 dmg so it can’t even insta kill NC. It does however badly damages almost every plant and if you know how to ‘aim’ you can win almost any 1v1. Only problem I have had was with an Oak...
The combo of both flying fist and ball I can see as being unfair for a melee character. But the delay in attacks mean you have to coordinate your attack and your vision if you are to hit a target. That’s why I believe he should not be nerfed. If the ultra fist just gets a damage reduction, it’ll be fine I think.
- 6 years ago
Ultra Flying Fists does way to much damage, combined with the Reach upgrade, turns Super Brainz in an 80 dmg unstopable machine. Hyper Jump Thump literally is an insta win against any matchup because of his "sucking" ability, combined with turbo twister or ultra ball, he can destroy anything. Ultra ball' Splash os the most broken Splash in the game: 75 dmg with big radius.