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I too really hope that Falloff is implemented in the near future, it would help with vital balancing foundations. My only fear is that it would make sprinting or fleeing from gunfights too optimal...
- 6 years ago
Well falloff would allow them to make the ttk something that rivals other games.
The current ttk is pretty high compared to other games on the market and they
only have to keep it like this because of no falloff.
If the ttk was lower and there was no falloff the community would have rioted sooner.
In general I think some stuff could use a slight ttk reduction to raound 1.5s instead of the current 1.9s
- 6 years ago
We've been asking for this for a while now. Dunno if they want to implement it as they would rather work on bullet drag (which doesn't really seem to be noticeable in game except for a few abilities)
- 6 years ago
The only reason, where falloff would be bad would be in the pve areas,
but thats not only miniscule and they could probably turn it of for this.
- 6 years ago
@Lybry_Bookim sorry but how does the ttk match others in the market? i can list at least 20 games with a higher ttk
- 6 years ago@EnglishCranberry higher ttk = less dps = ppl die slower.
In wich shooters die people slower than 2s ? (and that are dps characters, not even supports)
Paladins gets close to 2s, but alot of characters still kill faster than 2s and even then paladins heavily focuses on teamfights and in theory is a moba shooter.
Ow's dps chars all kill really really quick.
Same goes for tf2.
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