Forum Discussion
12 years ago
The problem with a maze is that there is usually one way in or out, which leads to massive camping. A true G&G map should have numerous paths to the objective, which was an issue that was addressed on numerous maps with the last update.
12 years ago
@AWMaxSterling wrote:The problem with a maze is that there is usually one way in or out, which leads to massive camping. A true G&G map should have numerous paths to the objective, which was an issue that was addressed on numerous maps with the last update.
Eh, there can be maps that are maze-like, but not have a single entrance and exit. I love the concept, but the execution would be hard to pull off without some easily campable spots.
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