Forum Discussion

Anonymous's avatar
Anonymous
10 years ago

Changes for next update

Things That I'd Like to See Changed in the Next update:

  • Maps: Okay, so this is a big issue for me. I find that the maps in Garden Warfare 2 are cluttered and claustrophobic in areas like capture points, and are very open everywhere else. This makes it so that there is not always a clear view of the objective, and you are a constant target to sniper classes and Rose. It also does not help that many of the maps are glazed over with a singular color (Zomburbia for example) which makes enemies harder to notice. The Garden Warfare 1 maps had a consistent design for many of the maps with a clear view on the objective most of the time. Although I appreciate the variety of map design in GW2, I miss the bright backyard feel and flow of maps in GW1.
  • Rose: The PvZ team has already announced that Rose will be receiving a nerf, so I won't go into too much detail. But for ways to nerf this character, I suggest a smaller clip size, slower fire rate, slightly less damage, and a time decrease on how long Time Snare lasts.
  • Imp: Impkata should get a buff with either more damage, or an decrease in the damage taken while it is active.
  • Variants: Hopefully new variants will be introduced for the old and new characters. After porting all my characters from GW1 I was a little disappointed to see that all the GW1 characters had only two new unlockable variants.
  • Sticker Shop: I feel that the 35,000 coin sticker packs should contain nine items instead of seven like the 20,000 coin packs did in GW1. Upon opening these packs I find myself with a small amount of customizations, which is a little upsetting.
  • Speed: The overall speed of the characters feels sluggish compared to GW1. Even with using speed upgrades for the characters, I felt so much slower than in GW1 (although part of this could be because of the long open areas of the maps).

Other small complaints:

  • Backing out from pause and spawn consumable menus feels delayed compared to GW1
  • Can't open leaderboard when vanquished (you could in GW1)
  • The Scientist heal beam/heal station and sticky bomb button slots should be switched to match GW1
  • G&G and Herbal Assault should be two separate modes, with Turf Takeover still available
  • The button to switch teams should be changed back to R1/RB
  • You can't see the Turf Takeover meter when vanquished
  • You don't earn coins if you leave mid-game
  • Text for destroying drone is delayed
  • You can't move while the animation for being revived is playing (you could in GW1)

Hopefully some of the things on the things on this list are resolved with patches/updates so that GW2 can feel just as good as GW1 did. Feel free to post what you want to see changed or what you think of my ideas below.

20 Replies

About Plants vs. Zombies™ Franchise Discussion

Zombies trying to enter your house? Keep them in check and discuss the best gardening techniques on the community forum.27,750 PostsLatest Activity: 8 hours ago