10 years ago
Character balancing
Well I will list the things I heard on the stream
10 pages of balancing
Scientist
zoologist, chemist, marine biologist: damage nerf
Scientist: getting 4 seconds warp reduction
Super brai...
"smaller splash damage, faster weapon cool down"
What? They are going to nerf the splash damage but to compensate overheat slighly less?
Heh your list is missing a bunch of stuff but also have other stuff wrong,let's me get mah list:
Rose :
Zomberia :change to reduce spawn camping in plant spawn
Electrobrain : arc was a bug and is getting fixed + beam is also getting a nerf
Scientist :
damage reduced for chemist + marine biologist (not sure here,they said the top 3 scientist variant at one point so I assumed those)
Sunflower :
Chomper:
Citron :
Corn :
Party char unchanged otherwise
Imp :
reduce initial cooldown Z-mech (30 second earlier)
Increased Mech « stamina »
Faster change in the future, slow update were because of microsoft/sony stuff. Gonna put something to make change without doing all those stuff.
AC perry gonna get a fix, so freeze nerf
super boss wave 2x chance
superbrain :
Peashooter :
Tank commander got his reload speed and damage reduced
Deadboard :
Cactus :