10 years ago
Character balancing
Well I will list the things I heard on the stream
10 pages of balancing
Scientist
zoologist, chemist, marine biologist: damage nerf
Scientist: getting 4 seconds warp reduction
Super brai...
Scientist: This is pretty ok, interested to see how this affects chemist though, I wonder why allow scientist to warp more frequently
Hero: I agree with everything
Imp: This will definitely benifit with the non splash damage plants like sunflower, cactus etc.
Pea: He was pretty good before, he'll be better now
Citron: small splash, kinda makes him similar to FC. Don't think the FC buff was necessary. Why an iron citron nerf?
Cactus: Why?
Foot Soldier: As long as they don't overdo the damage nerf
Engineer: Finally
Pirate: It already felt fast enough to me
Sunflower: Kinda worried since this applies to all sunflowers *ahem* Vamp Flower
Chomper: Constant healing for chomp thing, nice, looks like a health regen delay isn't needed anymore.
Rose: They did feel pretty slow. as long as rose can't snipe you from across the map, I'm okay with this.
I know this isn't in here, but every buff for corn: Maybe he'll be as good as foot soldier primary weapon wise now
Come on, my 2 preferred characters (Iron Citron and Tank Commander) get a nerf. RIP in Pepperoni. Thankfully masters them already