Forum Discussion
@xXFrozenChromeXx its where his beam is going through walls, terrain and objects that are solid. it might be the xbox version issue or all other formats
edit :asap = as soon as possible
@thackest2k this must be more like a bug to be solved, not something to taking into consideration for the balance.
But anyway yes, bugfix is needed.
If you nerf the overheat upgrade you don't directly nerf the character at its default, AND you dont nerf the plant potential, as the most of peoples will usually play not-mastered class they need to master, you just nerf his late game potential, which seems the only problem right now
And honestly the problem is also for the whole all-star class.
The truth is just that there are classes that simply are completely bad without upgrades, almost all those with two reload upgrades, digestion, and those with high rate of fire without damage upgrade.
Class with high rate of fire (so no burst damage bombs or anything like engineer and peashooter) are already too reliant on damage upgrade.
But if they have the overheat mechanic they just end up to being reliant on both those. This is the problem that needed to be fixed.
The class should be fairly playable even without upgrades, and Citron pre-patch wasn't without upgrades, but it was fairly after those (if not slightly op)