Anonymous
10 years agoCitron nerfed too hard
After playing both the beta and the full release game, I have concluded that they have nerfed Citron a bit too hard. They originally designed him to be a mobile tank that can help defend or make a pu...
@skeletonman3546 wrote:
Disagree I think the citron is slightly stronger than it should be. Should receive a small nerf such as less hp or less damage done by weapon. I feel this way for most of the plant team as well.
It'd be cool if half the characters in the game didn't have a potential one-shot ability as well. Pea Shooter, Cactus, All-Star, Foot Soldier, technically Rose, Chomper, Kernel, kind've Captain Deadbeard and Super Brainz all * have abilities that hit between 100-200 for christ sakes. And that's when you don't account for abilities like the E.M Peach, Goop and Timeslow which don't one-shot you but pretty much set you up to be.
It'd be cool if I could go at least 1 match without dying instantly to something. It's like this is Battlefront or some *.
@The_Masked_Doll wrote:
@skeletonman3546 wrote:
Disagree I think the citron is slightly stronger than it should be. Should receive a small nerf such as less hp or less damage done by weapon. I feel this way for most of the plant team as well.It'd be cool if half the characters in the game didn't have a potential one-shot ability as well. Pea Shooter, Cactus, All-Star, Foot Soldier, technically Rose, Chomper, Kernel, kind've Captain Deadbeard and Super Brainz all * have abilities that hit between 100-200 for christ sakes. And that's when you don't account for abilities like the E.M Peach, Goop and Timeslow which don't one-shot you but pretty much set you up to be.
It'd be cool if I could go at least 1 match without dying instantly to something. It's like this is Battlefront or some *.
This is Garden Warfare !!
I don't know about the others one shot abilities really, but you mentioned Brainz, he can hit for 120, on a perfect direct hit, from a huge ball of energy that move at around 1/4th the speed of anything else in the sky. Most of the time when I fire it, I end up doing between 1-20 dmg. I do get some nice lucky hits for 120 every now and then, but they are few and far between.
Citron annoys me because when he's in ball, if he doesn't want to fight, good luck making him, and if he decides he wants to zip around and * you in ball form, he can do that also, then he can dis-spell any ability I have up and make it to where I can't do anything except autoattack for most of the time what is the length of my toons life, which to me, is as you said, in essence, a one hit kill.
@Rhendyr wrote:I don't know about the others one shot abilities really, but you mentioned Brainz, he can hit for 120, on a perfect direct hit, from a huge ball of energy that move at around 1/4th the speed of anything else in the sky. Most of the time when I fire it, I end up doing between 1-20 dmg. I do get some nice lucky hits for 120 every now and then, but they are few and far between.
I'd rather it explode into a large area effect that hits 30-50 9/10 of the time then it having the potential to one-shot a player 1/10 of the time, because it's that 1/10 of the time that ruins the players day. And yeah, comparatively it's a forgiving ability unlike the Chili Bean or Potato Mine.
One shots in games are basically the game engine saying: "What's that, you were standing here? DEAD. Respawn and git gud scrublord."
Ugh.
In my personal opinion, I agree with the OP. Their shield is generally mowed down in about 2-3 shots from an average weapon. Citrons for me is a really easy target.
You guys do realize that on top of that 25 health shield, he has 200 health, right? Tied for the highest in the game, if you take the Zombies health and average it out, the average is 132 health, so, with his shield, he has 93 more health than your average zombie......
Maybe he is a little weaker with his damage, considering he has much more health than your average zombies, and much greater mobility, I'm not so sure there's an actual problem there....
@Rhendyr wrote:You guys do realize that on top of that 25 health shield, he has 200 health, right? Tied for the highest in the game, if you take the Zombies health and average it out, the average is 132 health, so, with his shield, he has 93 more health than your average zombie......
Maybe he is a little weaker with his damage, considering he has much more health than your average zombies, and much greater mobility, I'm not so sure there's an actual problem there....
But with him being such a big target, that 200 hp is quickly melted away and you usually live with like 50 hp to spare. Once that shield is gone, considering how chaotic things usually are, you die or escape with little health to spare. He needs to be buffed so he can actually fill his tank role like they are trying to balance rose to be a support like they meant her to be instead of a primary damage dealer with high CC ability.