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@Iron_Guard8Acorn himself seems fine but I think his weapon needs to stand out a little bit more especially visually like you said. Remember when People thought he would have a shotgun?
The dash can have an animation where the longer an acorn holds the farther he can go to alert players that he's about to escape just like scientists old warps.
Oak needs some kind of stump or branch on top to get rid of the riders hole.
Hardened was bs before the nerf. A faster and better soldier that could easily escape battle.
A metal variant like the ones in gw would fix this problem as he would be visually recognizable and be naturally slower. Also all the tought nut to crack jokes they could make.
Sap tree is really buggy for both characters as it hardly ever launches or works when exploding. Remember when it could team kill lmao? You can use it to gain jump height but well once you experience Demoman in tf2 nothing ever feels as good as sticky jumping. It would be nice if they made it better so acorn could get to vertical advantages oak could never do.
Roll for damage is a nice ability but I find its greatest enemy is the map geometry as it sometimes jumps over terrain and misses my opponent or it destroys itself on it.
The yodeling is a nice acorn version of the mech call and I do like it.
Oak should be able to heal and have a bazooka like weapon thats better version of what he has now while moving faster while mech has armor and more health. Variants for acorn could be as interesting as the gw2 mechs.
Making Oak infinite time seems like it would encourage permanently staying in oak. A massive problem bfn still has. Like you said just make an excuse that it drains a lot of acorns solar energy moving around in such a large body.
They really skimped on mech and the old effects and animations in bfn. The animations and affects are noticeably worse than gw2 especially the explosion animation which is just a filter effect over the z mech, it's extremely lazy compared to oak and acorn who were designed with bfn in mind. The yodeling and oaks death animation actually seems like effort over 2 seconds was actually put into them.
I think acorn/oak has the best chance of the new plants as snapdragon is a uhh... Well a mixed bag with very underwhelming flames and nightcap is a very dissapointing character. I'm not a huge fan of any of the new plant designs from a visual standpoint in bfn tbh.
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