Forum Discussion
I don't mind the new meta, it gave me new things to figure out, but I do agree that we haven't had a meta quite like this. It's a constant cycle of the exact same decks, over and over. Sure, you don't always get what need, but to be fair, neither do they, and when you both do, you can put yourself at the advantage.
My biggest problem with the current meta is that because it's so common, it's pretty boring.
Well someone tried out their Frankzombie today, and he well.. he used the disco-naut to ensure all his little zombies did trigger the blockmeter into releasing my powers so he won. But, it was a change from fossilhead, I now kill every profession zombie as soon as I can. I can deal with zomblob, my deck is built to destroy his hero. But fossilhead still sometimes gets the better of me...for now.. but that victory will be short lived. So Zombie's enjoy while you can..
- ApprovedAnonymous8 years agoIt's in there best interest to make the game more random less strategy. So the players have to play a season longer and watch more adds . It makes the game more money
- ApprovedAnonymous8 years ago
I'm pretty sure that randomness only takes effect when conjuring things. Other than that, if you mean shuffling your deck or stuff like that, or matchups, try playing a CCG in real life! Shuffling is quite random, and you never know what matchup you will get, so it's not at all unrealistic.
Also the more random a deck, the worse it is. Without consistency, the deck will fail to be reliable, therefore it actually benefits the player to have less random/luck based cards that they use.
As for ads, sure it's how they make money, but I'm fine with my 100 free daily gems, just to take 5 minutes to watch promotions. Better than not even having the option to get free gems. And hey, the franchise could always use more money, so they milk it if they can, as does every single freemium game.
- ApprovedAnonymous8 years agoMake where you can't summon teleport evolve a plant or zombie into an environment.