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@Provin915 @TheSprinter85 i really think the character is just unbeatable if the player knows how to use his Bow charges and abilities properly. If you fight him in long range, you lose, in close range, you lose, in mid range, you lose.
He is extremely unfun to play against because of this and It is, in fact, overpowered. He is hard to play but the reward for playing him well is just way too much.
@GutmanScaNo character is unbeatable. It depends of course on the skill of a player. Sure in the hands of a highly skilled player, the 80s is incredibly strong.
Assuming a 80s hasn't charged his first shot yet, the chance to win 1v1 is actually pretty high for many plant characters. A chomper can use Goop and chomp in 3-4 hits. A snapdragon in my opinion is still insanely strong ''counter''. I say this because at medium and long range, obviously a snapdragon will have a HARDER time. It's not imposssible, but more difficult. Close-range a snapdragon will win easily UNLESS the 80s already has a full-charge shot ready. Cactus: Hmm depends on the player. Long-range you should win, however the 80s just has health advantage over a cactus. Citron: high health, DPS is not so great imo. I'm not a fan of BfN's citron, but if you're skilled with the character you can win especially IF you can stun the 80s first. Honestly, Acorn, Sunflower and Rose can win close-range but you have to keep moving because you can get one-shot pretty easily. I reckon against top players it won't work. Perhaps as Rose from a medium range. Use your invincibility on the right time. Now, Peashooter is actually a pretty good choice for medium and sometimes close range. Medium-range, nearly every peashooter plays with ''homing-pea''. This will wreck any zombie, because the lock-on works best in medium range. Long-range it won't lock. If you're too close-by it won't lock on either, so that depends on your skill and aim.
The problem is when a 80s is already walking with a full-charge shot, because then (if he has good aim), he can one-shot any 75 hp character and double-tap (quick shot two-second charge) any 125 hp character.
The way I counter 80s is on my Nightcap. And yes people will think how is that possible? Isn't the 80s a counter to Nightcap? Yes it is, however I play a lot of Nightcap and 80s and consider them my main characters since the release of BfN. It still isn't easy (especially since parkour nerf), but 9/10 times I am able to win against 80s. The key is to keep moving. A full-charge 80s is scary, but if he misses he is vulnerable. Spam shooting on 80s is terrible (only do this if enemy player has 1-5 hp left). A skilled 80s will tank the damage and charge his shot. A full-charge shot and two-second charge shot afterwards will eliminate any 125-150 hp character.
https://answers.ea.com/t5/General-Discussion/80s-Action-Hero-issues/m-p/9049077#M19300
I discussed the 80s in this topic too. Apologies for long-post! If you have more questions, I will try to answer as best as I can.
- 6 years ago
I read a fair number of complaints like this and I think the issue with most "OP" characters is primarily caused by certain players just putting in a lot of time and effort into perfecting their tactics and learning how to best apply the characters primary weapon and special abilities. Use one character for a couple of hundred hours and you'll likely be pretty hard to beat with that character.
In the right hands.I think any character appear to be "OP" or "unbalanced" but in my opinion you can't judge the overall character based on the expertise of the top 2% of players who have specialized in that character. Having said that I do understand that players who spend hundreds of hours specializing in assault characters with an already aggressive set of abilities can be particularly frustrating and that's not even taking into consideration that certain 1v1 matchups aren't going to see both players equally able to pull off a victory because of other factors.
In my own opinion you need to factor in the skill level of the player and the circumstances of the skirmish. An inexperienced person who gets vanquished left and right because they can't get the hang of a character doesn't mean that the character in question needs massive buffing or is ridiculously under-powered. The opposite is true as well in that a character in the hands of an experienced specializing player isn't necessarily overpowered and in need of massive nerfing.
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