Electro Brainz Needs Major Nerfs
I've played both pvz garden warfare and I'll be completely honest with you guys. Garden Warfare 2 is a mess. I am not going to get into all of the issues I want to just focus on one. Electro Brainz.
I am dumbfounded as to how this class made it this far without major nerfs. I mean are you guys playing the same game I am? Let's break this down.
Electro Brainz
200 HP
Super High Jump without using a special ability
Extreme Close Combat Damage
Extreme Ranged Aoe Damage
I know you guys at EA keep records on Multiplayer so you can check the records to verify what I'm about to say. Electro Brainz has absolutely no weakness. His Electric Beam can completely destroy a group of plants in a matter of seconds. He cannot be engaged close up due to the spin and electric punches. He has the ability to close distance with the kick and to complete the tool kit an insta kill ultra ball.
Electro Brainz will be at the top of the list on kills and assist the majority of games played. There is nothing that compares to him. Toxic Brainz does not even come close to the killing power of Electro Brainz. No Plant class can go toe to toe with Electro Brainz at ranged or close range.
Super Brainz should be a close quarter fighter and his ranged damage should not compare to ranged class that have zero close quarter fighting ability.
Really, why is this still going on? I can play as Electro Brainz and get 70 to 90 kills in one turf take over with the most assist.
This class system in this game is so screwed up that I'd rather just play the first pvz garden warfare. You want people to tweet which class needs a nerf???? Play multiplayer as a plant for one day and it will literately kick you in the face.